Vulkan: Fix indirect buffer barrier (#3798)

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gdkchan 2022-10-26 14:53:11 -03:00 committed by GitHub
parent 9719b6a112
commit 28ba55598d
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2 changed files with 22 additions and 7 deletions

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@ -12,13 +12,12 @@ namespace Ryujinx.Graphics.Vulkan
private const int MaxUpdateBufferSize = 0x10000;
public const AccessFlags DefaultAccessFlags =
AccessFlags.AccessIndirectCommandReadBit |
AccessFlags.AccessShaderReadBit |
AccessFlags.AccessShaderWriteBit |
AccessFlags.AccessTransferReadBit |
AccessFlags.AccessTransferWriteBit |
AccessFlags.AccessUniformReadBit |
AccessFlags.AccessShaderReadBit |
AccessFlags.AccessShaderWriteBit;
AccessFlags.AccessUniformReadBit;
private readonly VulkanRenderer _gd;
private readonly Device _device;