editorconfig: Set default encoding to UTF-8 (#5793)

* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
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TSRBerry 2023-12-04 14:17:13 +01:00 committed by GitHub
parent 1be668e68a
commit 2989c163a8
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1962 changed files with 1964 additions and 1961 deletions

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namespace Ryujinx.HLE.HOS.Services.Nv
namespace Ryujinx.HLE.HOS.Services.Nv
{
[Service("nvdrvdbg")]
class INvDrvDebugFSServices : IpcService

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namespace Ryujinx.HLE.HOS.Services.Nv
namespace Ryujinx.HLE.HOS.Services.Nv
{
[Service("nvgem:c")]
class INvGemControl : IpcService

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namespace Ryujinx.HLE.HOS.Services.Nv
namespace Ryujinx.HLE.HOS.Services.Nv
{
[Service("nvgem:cd")]
class INvGemCoreDump : IpcService

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using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using System;
using System.Diagnostics;
using System.Reflection;

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using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel;

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using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Gpu.Memory;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types

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using System;
using System;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types
{

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using Ryujinx.Common.Memory;
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types
{

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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types
{
struct UnmapBufferArguments
{

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using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types;

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using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types;
using Ryujinx.Horizon.Common;
using Ryujinx.Memory;

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using Ryujinx.HLE.HOS.Services.Nv.Types;
using Ryujinx.HLE.HOS.Services.Nv.Types;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types
{

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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
{
enum NvChannelPriority : uint
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types
{

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using Ryujinx.HLE.HOS.Services.Nv.Types;
using Ryujinx.HLE.HOS.Services.Nv.Types;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types

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using System;
using System;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel.Types
{

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using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu.Synchronization;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types;
using Ryujinx.HLE.HOS.Services.Nv.Types;

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using Ryujinx.HLE.HOS.Services.Nv.Types;
using Ryujinx.HLE.HOS.Services.Nv.Types;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types

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using System;
using System;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types

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using Ryujinx.HLE.HOS.Services.Nv.Types;
using Ryujinx.HLE.HOS.Services.Nv.Types;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl.Types
{

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using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types;
using Ryujinx.Horizon.Common;

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types
{

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using Ryujinx.Common.Memory;
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types
{

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using Ryujinx.Memory;
using Ryujinx.Memory;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostDbgGpu
{

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using Ryujinx.Memory;
using Ryujinx.Memory;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostProfGpu
{

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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices
{
enum NvInternalResult
{

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using Ryujinx.Common;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Memory;

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using System;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv

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using Ryujinx.Common.Collections;
using Ryujinx.Common.Collections;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu.Memory;
using System;

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using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
using System;
using System.Runtime.InteropServices;

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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices;
using System;
using System.Text;

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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices;
using System;
using System.Text;

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.Types
{