Remove barrier on Intel if control flow is potentially divergent (#5044)

* Remove barrier on Intel if control flow is potentially divergent

* Shader cache version bump
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gdkchan 2023-06-08 17:43:16 -03:00 committed by GitHub
parent fe30c03cac
commit 2cdcfe46d8
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10 changed files with 64 additions and 8 deletions

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@ -141,6 +141,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot;
public bool QueryHostSupportsShaderBarrierDivergence() => _context.Capabilities.SupportsShaderBarrierDivergence;
public bool QueryHostSupportsShaderFloat64() => _context.Capabilities.SupportsShaderFloat64;
public bool QueryHostSupportsSnormBufferTextureFormat() => _context.Capabilities.SupportsSnormBufferTextureFormat;