HLE: Fix integer sign inconcistency accross the codebase (#2222)

* Make all title id instances unsigned

* Replace address and size with ulong instead of signed types

Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.

* Address Ac_K's comments

* Remove uneeded cast all around

* Fixes some others misalignment
This commit is contained in:
Mary 2021-04-24 12:16:01 +02:00 committed by GitHub
parent c46f6879ff
commit 305f06eb71
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73 changed files with 707 additions and 716 deletions

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@ -4,15 +4,15 @@ namespace Ryujinx.HLE.HOS.Ipc
{
struct IpcBuffDesc
{
public long Position { get; private set; }
public long Size { get; private set; }
public int Flags { get; private set; }
public ulong Position { get; private set; }
public ulong Size { get; private set; }
public byte Flags { get; private set; }
public IpcBuffDesc(BinaryReader reader)
{
long word0 = reader.ReadUInt32();
long word1 = reader.ReadUInt32();
long word2 = reader.ReadUInt32();
ulong word0 = reader.ReadUInt32();
ulong word1 = reader.ReadUInt32();
ulong word2 = reader.ReadUInt32();
Position = word1;
Position |= (word2 << 4) & 0x0f00000000;
@ -21,7 +21,7 @@ namespace Ryujinx.HLE.HOS.Ipc
Size = word0;
Size |= (word2 << 8) & 0xf00000000;
Flags = (int)word2 & 3;
Flags = (byte)(word2 & 3);
}
}
}