HLE: Fix integer sign inconcistency accross the codebase (#2222)

* Make all title id instances unsigned

* Replace address and size with ulong instead of signed types

Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.

* Address Ac_K's comments

* Remove uneeded cast all around

* Fixes some others misalignment
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Mary 2021-04-24 12:16:01 +02:00 committed by GitHub
parent c46f6879ff
commit 305f06eb71
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73 changed files with 707 additions and 716 deletions

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@ -196,7 +196,7 @@ namespace Ryujinx.HLE.HOS.Ipc
}
// ReSharper disable once InconsistentNaming
public (long Position, long Size) GetBufferType0x21(int index = 0)
public (ulong Position, ulong Size) GetBufferType0x21(int index = 0)
{
if (PtrBuff.Count > index &&
PtrBuff[index].Position != 0 &&
@ -216,7 +216,7 @@ namespace Ryujinx.HLE.HOS.Ipc
}
// ReSharper disable once InconsistentNaming
public (long Position, long Size) GetBufferType0x22(int index = 0)
public (ulong Position, ulong Size) GetBufferType0x22(int index = 0)
{
if (RecvListBuff.Count > index &&
RecvListBuff[index].Position != 0 &&