HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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73 changed files with 707 additions and 716 deletions
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@ -196,7 +196,7 @@ namespace Ryujinx.HLE.HOS.Ipc
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}
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// ReSharper disable once InconsistentNaming
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public (long Position, long Size) GetBufferType0x21(int index = 0)
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public (ulong Position, ulong Size) GetBufferType0x21(int index = 0)
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{
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if (PtrBuff.Count > index &&
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PtrBuff[index].Position != 0 &&
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@ -216,7 +216,7 @@ namespace Ryujinx.HLE.HOS.Ipc
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}
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// ReSharper disable once InconsistentNaming
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public (long Position, long Size) GetBufferType0x22(int index = 0)
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public (ulong Position, ulong Size) GetBufferType0x22(int index = 0)
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{
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if (RecvListBuff.Count > index &&
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RecvListBuff[index].Position != 0 &&
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