HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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73 changed files with 707 additions and 716 deletions
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@ -73,8 +73,8 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc.AccountService
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public ResultCode LoadIdTokenCache(ServiceCtx context)
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{
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long bufferPosition = context.Request.ReceiveBuff[0].Position;
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long bufferSize = context.Request.ReceiveBuff[0].Size;
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ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
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ulong bufferSize = context.Request.ReceiveBuff[0].Size;
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// NOTE: This opens the file at "su/cache/USERID_IN_UUID_STRING.dat" (where USERID_IN_UUID_STRING is formatted as "%08x-%04x-%04x-%02x%02x-%08x%04x")
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// in the "account:/" savedata and writes some data in the buffer.
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