HLE: Fix integer sign inconcistency accross the codebase (#2222)

* Make all title id instances unsigned

* Replace address and size with ulong instead of signed types

Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.

* Address Ac_K's comments

* Remove uneeded cast all around

* Fixes some others misalignment
This commit is contained in:
Mary 2021-04-24 12:16:01 +02:00 committed by GitHub
parent c46f6879ff
commit 305f06eb71
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
73 changed files with 707 additions and 716 deletions

View file

@ -29,20 +29,20 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE
return ResultCode.ObjectInvalid;
}
long writePosition = context.RequestData.ReadInt64();
ulong writePosition = context.RequestData.ReadUInt64();
if (writePosition > _storage.Data.Length)
if (writePosition > (ulong)_storage.Data.Length)
{
return ResultCode.OutOfBounds;
}
(long position, long size) = context.Request.GetBufferType0x21();
(ulong position, ulong size) = context.Request.GetBufferType0x21();
size = Math.Min(size, _storage.Data.Length - writePosition);
size = Math.Min(size, (ulong)_storage.Data.Length - writePosition);
if (size > 0)
{
long maxSize = _storage.Data.Length - writePosition;
ulong maxSize = (ulong)_storage.Data.Length - writePosition;
if (size > maxSize)
{
@ -51,7 +51,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE
byte[] data = new byte[size];
context.Memory.Read((ulong)position, data);
context.Memory.Read(position, data);
Buffer.BlockCopy(data, 0, _storage.Data, (int)writePosition, (int)size);
}
@ -63,22 +63,22 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE
// Read(u64) -> buffer<bytes, 0x22>
public ResultCode Read(ServiceCtx context)
{
long readPosition = context.RequestData.ReadInt64();
ulong readPosition = context.RequestData.ReadUInt64();
if (readPosition > _storage.Data.Length)
if (readPosition > (ulong)_storage.Data.Length)
{
return ResultCode.OutOfBounds;
}
(long position, long size) = context.Request.GetBufferType0x22();
(ulong position, ulong size) = context.Request.GetBufferType0x22();
size = Math.Min(size, _storage.Data.Length - readPosition);
size = Math.Min(size, (ulong)_storage.Data.Length - readPosition);
byte[] data = new byte[size];
Buffer.BlockCopy(_storage.Data, (int)readPosition, data, 0, (int)size);
context.Memory.Write((ulong)position, data);
context.Memory.Write(position, data);
return ResultCode.Success;
}