HLE: Fix integer sign inconcistency accross the codebase (#2222)

* Make all title id instances unsigned

* Replace address and size with ulong instead of signed types

Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.

* Address Ac_K's comments

* Remove uneeded cast all around

* Fixes some others misalignment
This commit is contained in:
Mary 2021-04-24 12:16:01 +02:00 committed by GitHub
parent c46f6879ff
commit 305f06eb71
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
73 changed files with 707 additions and 716 deletions

View file

@ -27,10 +27,10 @@ namespace Ryujinx.HLE.HOS.Services.Audio
{
string[] deviceNames = _impl.ListAudioOuts();
long position = context.Request.ReceiveBuff[0].Position;
long size = context.Request.ReceiveBuff[0].Size;
ulong position = context.Request.ReceiveBuff[0].Position;
ulong size = context.Request.ReceiveBuff[0].Size;
long basePosition = position;
ulong basePosition = position;
int count = 0;
@ -38,15 +38,15 @@ namespace Ryujinx.HLE.HOS.Services.Audio
{
byte[] buffer = Encoding.ASCII.GetBytes(name);
if ((position - basePosition) + buffer.Length > size)
if ((position - basePosition) + (ulong)buffer.Length > size)
{
Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
break;
}
context.Memory.Write((ulong)position, buffer);
MemoryHelper.FillWithZeros(context.Memory, position + buffer.Length, AudioOutNameSize - buffer.Length);
context.Memory.Write(position, buffer);
MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioOutNameSize - buffer.Length);
position += AudioOutNameSize;
count++;
@ -65,15 +65,15 @@ namespace Ryujinx.HLE.HOS.Services.Audio
AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct<AudioInputConfiguration>();
ulong appletResourceUserId = context.RequestData.ReadUInt64();
long deviceNameInputPosition = context.Request.SendBuff[0].Position;
long deviceNameInputSize = context.Request.SendBuff[0].Size;
ulong deviceNameInputPosition = context.Request.SendBuff[0].Position;
ulong deviceNameInputSize = context.Request.SendBuff[0].Size;
long deviceNameOutputPosition = context.Request.ReceiveBuff[0].Position;
long deviceNameOutputSize = context.Request.ReceiveBuff[0].Size;
ulong deviceNameOutputPosition = context.Request.ReceiveBuff[0].Position;
ulong deviceNameOutputSize = context.Request.ReceiveBuff[0].Size;
uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0];
string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, deviceNameInputSize);
string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, (long)deviceNameInputSize);
ResultCode resultCode = _impl.OpenAudioOut(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle);
@ -83,8 +83,8 @@ namespace Ryujinx.HLE.HOS.Services.Audio
byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName);
context.Memory.Write((ulong)deviceNameOutputPosition, outputDeviceNameRaw);
MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + outputDeviceNameRaw.Length, AudioOutNameSize - outputDeviceNameRaw.Length);
context.Memory.Write(deviceNameOutputPosition, outputDeviceNameRaw);
MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + (ulong)outputDeviceNameRaw.Length, AudioOutNameSize - outputDeviceNameRaw.Length);
MakeObject(context, new AudioOutServer(obj));
}
@ -98,9 +98,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio
{
string[] deviceNames = _impl.ListAudioOuts();
(long position, long size) = context.Request.GetBufferType0x22();
(ulong position, ulong size) = context.Request.GetBufferType0x22();
long basePosition = position;
ulong basePosition = position;
int count = 0;
@ -108,15 +108,15 @@ namespace Ryujinx.HLE.HOS.Services.Audio
{
byte[] buffer = Encoding.ASCII.GetBytes(name);
if ((position - basePosition) + buffer.Length > size)
if ((position - basePosition) + (ulong)buffer.Length > size)
{
Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
break;
}
context.Memory.Write((ulong)position, buffer);
MemoryHelper.FillWithZeros(context.Memory, position + buffer.Length, AudioOutNameSize - buffer.Length);
context.Memory.Write(position, buffer);
MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioOutNameSize - buffer.Length);
position += AudioOutNameSize;
count++;
@ -135,12 +135,12 @@ namespace Ryujinx.HLE.HOS.Services.Audio
AudioInputConfiguration inputConfiguration = context.RequestData.ReadStruct<AudioInputConfiguration>();
ulong appletResourceUserId = context.RequestData.ReadUInt64();
(long deviceNameInputPosition, long deviceNameInputSize) = context.Request.GetBufferType0x21();
(long deviceNameOutputPosition, long deviceNameOutputSize) = context.Request.GetBufferType0x22();
(ulong deviceNameInputPosition, ulong deviceNameInputSize) = context.Request.GetBufferType0x21();
(ulong deviceNameOutputPosition, ulong deviceNameOutputSize) = context.Request.GetBufferType0x22();
uint processHandle = (uint)context.Request.HandleDesc.ToCopy[0];
string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, deviceNameInputSize);
string inputDeviceName = MemoryHelper.ReadAsciiString(context.Memory, deviceNameInputPosition, (long)deviceNameInputSize);
ResultCode resultCode = _impl.OpenAudioOut(context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioOut obj, inputDeviceName, ref inputConfiguration, appletResourceUserId, processHandle);
@ -150,8 +150,8 @@ namespace Ryujinx.HLE.HOS.Services.Audio
byte[] outputDeviceNameRaw = Encoding.ASCII.GetBytes(outputDeviceName);
context.Memory.Write((ulong)deviceNameOutputPosition, outputDeviceNameRaw);
MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + outputDeviceNameRaw.Length, AudioOutNameSize - outputDeviceNameRaw.Length);
context.Memory.Write(deviceNameOutputPosition, outputDeviceNameRaw);
MemoryHelper.FillWithZeros(context.Memory, deviceNameOutputPosition + (ulong)outputDeviceNameRaw.Length, AudioOutNameSize - outputDeviceNameRaw.Length);
MakeObject(context, new AudioOutServer(obj));
}