HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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c46f6879ff
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305f06eb71
73 changed files with 707 additions and 716 deletions
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@ -116,12 +116,12 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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public static Result ReadFsPath(out FsPath path, ServiceCtx context, int index = 0)
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{
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long position = context.Request.PtrBuff[index].Position;
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long size = context.Request.PtrBuff[index].Size;
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ulong position = context.Request.PtrBuff[index].Position;
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ulong size = context.Request.PtrBuff[index].Size;
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byte[] pathBytes = new byte[size];
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context.Memory.Read((ulong)position, pathBytes);
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context.Memory.Read(position, pathBytes);
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return FsPath.FromSpan(out path, pathBytes);
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}
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@ -18,15 +18,15 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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// Read() -> (u64 count, buffer<nn::fssrv::sf::IDirectoryEntry, 6, 0> entries)
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public ResultCode Read(ServiceCtx context)
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{
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long bufferPosition = context.Request.ReceiveBuff[0].Position;
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long bufferLen = context.Request.ReceiveBuff[0].Size;
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ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
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ulong bufferLen = context.Request.ReceiveBuff[0].Size;
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byte[] entriesBytes = new byte[bufferLen];
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Span<DirectoryEntry> entries = MemoryMarshal.Cast<byte, DirectoryEntry>(entriesBytes);
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Result result = _baseDirectory.Read(out long entriesRead, entries);
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context.Memory.Write((ulong)bufferPosition, entriesBytes);
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context.Memory.Write(bufferPosition, entriesBytes);
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context.ResponseData.Write(entriesRead);
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return (ResultCode)result.Value;
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@ -17,7 +17,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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// Read(u32 readOption, u64 offset, u64 size) -> (u64 out_size, buffer<u8, 0x46, 0> out_buf)
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public ResultCode Read(ServiceCtx context)
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{
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long position = context.Request.ReceiveBuff[0].Position;
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ulong position = context.Request.ReceiveBuff[0].Position;
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ReadOption readOption = new ReadOption(context.RequestData.ReadInt32());
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context.RequestData.BaseStream.Position += 4;
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@ -29,7 +29,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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Result result = _baseFile.Read(out long bytesRead, offset, data, readOption);
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context.Memory.Write((ulong)position, data);
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context.Memory.Write(position, data);
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context.ResponseData.Write(bytesRead);
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@ -40,7 +40,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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// Write(u32 writeOption, u64 offset, u64 size, buffer<u8, 0x45, 0>)
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public ResultCode Write(ServiceCtx context)
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{
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long position = context.Request.SendBuff[0].Position;
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ulong position = context.Request.SendBuff[0].Position;
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WriteOption writeOption = new WriteOption(context.RequestData.ReadInt32());
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context.RequestData.BaseStream.Position += 4;
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@ -50,7 +50,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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byte[] data = new byte[size];
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context.Memory.Read((ulong)position, data);
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context.Memory.Read(position, data);
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return (ResultCode)_baseFile.Write(offset, data, writeOption).Value;
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}
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@ -17,8 +17,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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// Read(u64 offset, u64 length) -> buffer<u8, 0x46, 0> buffer
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public ResultCode Read(ServiceCtx context)
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{
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long offset = context.RequestData.ReadInt64();
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long size = context.RequestData.ReadInt64();
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ulong offset = context.RequestData.ReadUInt64();
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ulong size = context.RequestData.ReadUInt64();
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if (context.Request.ReceiveBuff.Count > 0)
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{
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@ -32,9 +32,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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byte[] data = new byte[size];
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Result result = _baseStorage.Read(offset, data);
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Result result = _baseStorage.Read((long)offset, data);
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context.Memory.Write((ulong)buffDesc.Position, data);
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context.Memory.Write(buffDesc.Position, data);
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return (ResultCode)result.Value;
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}
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