HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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73 changed files with 707 additions and 716 deletions
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@ -16,14 +16,14 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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// ReadSaveDataInfo() -> (u64, buffer<unknown, 6>)
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public ResultCode ReadSaveDataInfo(ServiceCtx context)
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{
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long bufferPosition = context.Request.ReceiveBuff[0].Position;
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long bufferLen = context.Request.ReceiveBuff[0].Size;
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ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
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ulong bufferLen = context.Request.ReceiveBuff[0].Size;
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byte[] infoBuffer = new byte[bufferLen];
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Result result = _baseReader.Target.Read(out long readCount, infoBuffer);
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context.Memory.Write((ulong)bufferPosition, infoBuffer);
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context.Memory.Write(bufferPosition, infoBuffer);
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context.ResponseData.Write(readCount);
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return (ResultCode)result.Value;
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