HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
This commit is contained in:
parent
c46f6879ff
commit
305f06eb71
73 changed files with 707 additions and 716 deletions
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@ -197,28 +197,28 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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return WriteBsdResult(context, _sockets.Count - 1);
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}
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private IPEndPoint ParseSockAddr(ServiceCtx context, long bufferPosition, long bufferSize)
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private IPEndPoint ParseSockAddr(ServiceCtx context, ulong bufferPosition, ulong bufferSize)
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{
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int size = context.Memory.Read<byte>((ulong)bufferPosition);
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int family = context.Memory.Read<byte>((ulong)bufferPosition + 1);
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int port = BinaryPrimitives.ReverseEndianness(context.Memory.Read<ushort>((ulong)bufferPosition + 2));
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int size = context.Memory.Read<byte>(bufferPosition);
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int family = context.Memory.Read<byte>(bufferPosition + 1);
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int port = BinaryPrimitives.ReverseEndianness(context.Memory.Read<ushort>(bufferPosition + 2));
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byte[] rawIp = new byte[4];
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context.Memory.Read((ulong)bufferPosition + 4, rawIp);
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context.Memory.Read(bufferPosition + 4, rawIp);
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return new IPEndPoint(new IPAddress(rawIp), port);
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}
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private void WriteSockAddr(ServiceCtx context, long bufferPosition, IPEndPoint endPoint)
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private void WriteSockAddr(ServiceCtx context, ulong bufferPosition, IPEndPoint endPoint)
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{
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context.Memory.Write((ulong)bufferPosition, (byte)0);
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context.Memory.Write((ulong)bufferPosition + 1, (byte)endPoint.AddressFamily);
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context.Memory.Write((ulong)bufferPosition + 2, BinaryPrimitives.ReverseEndianness((ushort)endPoint.Port));
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context.Memory.Write((ulong)bufferPosition + 4, endPoint.Address.GetAddressBytes());
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context.Memory.Write(bufferPosition, (byte)0);
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context.Memory.Write(bufferPosition + 1, (byte)endPoint.AddressFamily);
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context.Memory.Write(bufferPosition + 2, BinaryPrimitives.ReverseEndianness((ushort)endPoint.Port));
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context.Memory.Write(bufferPosition + 4, endPoint.Address.GetAddressBytes());
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}
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private void WriteSockAddr(ServiceCtx context, long bufferPosition, BsdSocket socket, bool isRemote)
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private void WriteSockAddr(ServiceCtx context, ulong bufferPosition, BsdSocket socket, bool isRemote)
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{
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IPEndPoint endPoint = (isRemote ? socket.Handle.RemoteEndPoint : socket.Handle.LocalEndPoint) as IPEndPoint;
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@ -282,13 +282,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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// Open(u32 flags, array<unknown, 0x21> path) -> (i32 ret, u32 bsd_errno)
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public ResultCode Open(ServiceCtx context)
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{
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(long bufferPosition, long bufferSize) = context.Request.GetBufferType0x21();
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(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x21();
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int flags = context.RequestData.ReadInt32();
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byte[] rawPath = new byte[bufferSize];
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context.Memory.Read((ulong)bufferPosition, rawPath);
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context.Memory.Read(bufferPosition, rawPath);
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string path = Encoding.ASCII.GetString(rawPath);
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@ -317,10 +317,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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int fdsCount = context.RequestData.ReadInt32();
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int timeout = context.RequestData.ReadInt32();
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(long bufferPosition, long bufferSize) = context.Request.GetBufferType0x21();
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(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x21();
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if (timeout < -1 || fdsCount < 0 || (fdsCount * 8) > bufferSize)
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if (timeout < -1 || fdsCount < 0 || (ulong)(fdsCount * 8) > bufferSize)
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{
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return WriteBsdResult(context, -1, LinuxError.EINVAL);
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}
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@ -329,7 +329,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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for (int i = 0; i < fdsCount; i++)
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{
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int socketFd = context.Memory.Read<int>((ulong)(bufferPosition + i * 8));
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int socketFd = context.Memory.Read<int>(bufferPosition + (ulong)i * 8);
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -337,8 +337,8 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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return WriteBsdResult(context, -1, LinuxError.EBADF);}
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PollEvent.EventTypeMask inputEvents = (PollEvent.EventTypeMask)context.Memory.Read<short>((ulong)(bufferPosition + i * 8 + 4));
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PollEvent.EventTypeMask outputEvents = (PollEvent.EventTypeMask)context.Memory.Read<short>((ulong)(bufferPosition + i * 8 + 6));
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PollEvent.EventTypeMask inputEvents = (PollEvent.EventTypeMask)context.Memory.Read<short>(bufferPosition + (ulong)i * 8 + 4);
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PollEvent.EventTypeMask outputEvents = (PollEvent.EventTypeMask)context.Memory.Read<short>(bufferPosition + (ulong)i * 8 + 6);
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events[i] = new PollEvent(socketFd, socket, inputEvents, outputEvents);
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}
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@ -413,8 +413,8 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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for (int i = 0; i < fdsCount; i++)
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{
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PollEvent Event = events[i];
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context.Memory.Write((ulong)(bufferPosition + i * 8), Event.SocketFd);
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context.Memory.Write((ulong)(bufferPosition + i * 8 + 4), (short)Event.InputEvents);
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context.Memory.Write(bufferPosition + (ulong)i * 8, Event.SocketFd);
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context.Memory.Write(bufferPosition + (ulong)i * 8 + 4, (short)Event.InputEvents);
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PollEvent.EventTypeMask outputEvents = 0;
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@ -443,7 +443,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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outputEvents |= PollEvent.EventTypeMask.Output;
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}
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context.Memory.Write((ulong)(bufferPosition + i * 8 + 6), (short)outputEvents);
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context.Memory.Write(bufferPosition + (ulong)i * 8 + 6, (short)outputEvents);
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}
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return WriteBsdResult(context, readEvents.Count + writeEvents.Count + errorEvents.Count, LinuxError.SUCCESS);
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@ -467,7 +467,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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int socketFd = context.RequestData.ReadInt32();
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SocketFlags socketFlags = (SocketFlags)context.RequestData.ReadInt32();
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(long receivePosition, long receiveLength) = context.Request.GetBufferType0x22();
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(ulong receivePosition, ulong receiveLength) = context.Request.GetBufferType0x22();
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -489,7 +489,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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result = socket.Handle.Receive(receivedBuffer, socketFlags);
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errno = SetResultErrno(socket.Handle, result);
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context.Memory.Write((ulong)receivePosition, receivedBuffer);
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context.Memory.Write(receivePosition, receivedBuffer);
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}
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catch (SocketException exception)
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{
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@ -507,8 +507,8 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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int socketFd = context.RequestData.ReadInt32();
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SocketFlags socketFlags = (SocketFlags)context.RequestData.ReadInt32();
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(long receivePosition, long receiveLength) = context.Request.GetBufferType0x22();
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(long sockAddrOutPosition, long sockAddrOutSize) = context.Request.GetBufferType0x22(1);
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(ulong receivePosition, ulong receiveLength) = context.Request.GetBufferType0x22();
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(ulong sockAddrOutPosition, ulong sockAddrOutSize) = context.Request.GetBufferType0x22(1);
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -532,7 +532,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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result = socket.Handle.ReceiveFrom(receivedBuffer, receivedBuffer.Length, socketFlags, ref endPoint);
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errno = SetResultErrno(socket.Handle, result);
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context.Memory.Write((ulong)receivePosition, receivedBuffer);
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context.Memory.Write(receivePosition, receivedBuffer);
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WriteSockAddr(context, sockAddrOutPosition, (IPEndPoint)endPoint);
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}
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catch (SocketException exception)
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@ -551,7 +551,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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int socketFd = context.RequestData.ReadInt32();
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SocketFlags socketFlags = (SocketFlags)context.RequestData.ReadInt32();
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(long sendPosition, long sendSize) = context.Request.GetBufferType0x21();
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(ulong sendPosition, ulong sendSize) = context.Request.GetBufferType0x21();
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -569,7 +569,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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byte[] sendBuffer = new byte[sendSize];
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context.Memory.Read((ulong)sendPosition, sendBuffer);
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context.Memory.Read(sendPosition, sendBuffer);
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try
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{
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@ -593,8 +593,8 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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int socketFd = context.RequestData.ReadInt32();
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SocketFlags socketFlags = (SocketFlags)context.RequestData.ReadInt32();
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(long sendPosition, long sendSize) = context.Request.GetBufferType0x21();
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(long bufferPosition, long bufferSize) = context.Request.GetBufferType0x21(1);
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(ulong sendPosition, ulong sendSize) = context.Request.GetBufferType0x21();
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(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x21(1);
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -612,7 +612,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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byte[] sendBuffer = new byte[sendSize];
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context.Memory.Read((ulong)sendPosition, sendBuffer);
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context.Memory.Read(sendPosition, sendBuffer);
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EndPoint endPoint = ParseSockAddr(context, bufferPosition, bufferSize);
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@ -637,7 +637,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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int socketFd = context.RequestData.ReadInt32();
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(long bufferPos, long bufferSize) = context.Request.GetBufferType0x22();
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(ulong bufferPos, ulong bufferSize) = context.Request.GetBufferType0x22();
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -692,7 +692,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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int socketFd = context.RequestData.ReadInt32();
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(long bufferPos, long bufferSize) = context.Request.GetBufferType0x21();
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(ulong bufferPos, ulong bufferSize) = context.Request.GetBufferType0x21();
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -722,7 +722,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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int socketFd = context.RequestData.ReadInt32();
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(long bufferPos, long bufferSize) = context.Request.GetBufferType0x21();
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(ulong bufferPos, ulong bufferSize) = context.Request.GetBufferType0x21();
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -751,7 +751,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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int socketFd = context.RequestData.ReadInt32();
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(long bufferPos, long bufferSize) = context.Request.GetBufferType0x22();
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(ulong bufferPos, ulong bufferSize) = context.Request.GetBufferType0x22();
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -774,7 +774,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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int socketFd = context.RequestData.ReadInt32();
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(long bufferPos, long bufferSize) = context.Request.GetBufferType0x22();
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(ulong bufferPos, ulong bufferSize) = context.Request.GetBufferType0x22();
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -799,7 +799,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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int level = context.RequestData.ReadInt32();
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int optionName = context.RequestData.ReadInt32();
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(long bufferPosition, long bufferSize) = context.Request.GetBufferType0x22();
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(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x22();
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -866,10 +866,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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case BsdIoctl.AtMark:
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errno = LinuxError.SUCCESS;
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(long bufferPosition, long bufferSize) = context.Request.GetBufferType0x22();
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(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x22();
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// FIXME: OOB not implemented.
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context.Memory.Write((ulong)bufferPosition, 0);
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context.Memory.Write(bufferPosition, 0);
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break;
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default:
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@ -917,7 +917,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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return WriteBsdResult(context, result, errno);
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}
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private LinuxError HandleGetSocketOption(ServiceCtx context, BsdSocket socket, SocketOptionName optionName, long optionValuePosition, long optionValueSize)
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private LinuxError HandleGetSocketOption(ServiceCtx context, BsdSocket socket, SocketOptionName optionName, ulong optionValuePosition, ulong optionValueSize)
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{
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try
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{
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@ -938,13 +938,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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case SocketOptionName.Type:
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case SocketOptionName.Linger:
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socket.Handle.GetSocketOption(SocketOptionLevel.Socket, optionName, optionValue);
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context.Memory.Write((ulong)optionValuePosition, optionValue);
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context.Memory.Write(optionValuePosition, optionValue);
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return LinuxError.SUCCESS;
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case (SocketOptionName)0x200:
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socket.Handle.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, optionValue);
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context.Memory.Write((ulong)optionValuePosition, optionValue);
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context.Memory.Write(optionValuePosition, optionValue);
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return LinuxError.SUCCESS;
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@ -960,7 +960,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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}
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}
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private LinuxError HandleSetSocketOption(ServiceCtx context, BsdSocket socket, SocketOptionName optionName, long optionValuePosition, long optionValueSize)
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private LinuxError HandleSetSocketOption(ServiceCtx context, BsdSocket socket, SocketOptionName optionName, ulong optionValuePosition, ulong optionValueSize)
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{
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try
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{
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@ -1013,7 +1013,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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int level = context.RequestData.ReadInt32();
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int optionName = context.RequestData.ReadInt32();
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(long bufferPos, long bufferSize) = context.Request.GetBufferType0x21();
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(ulong bufferPos, ulong bufferSize) = context.Request.GetBufferType0x21();
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -1105,7 +1105,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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int socketFd = context.RequestData.ReadInt32();
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(long sendPosition, long sendSize) = context.Request.GetBufferType0x21();
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(ulong sendPosition, ulong sendSize) = context.Request.GetBufferType0x21();
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -1115,7 +1115,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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byte[] sendBuffer = new byte[sendSize];
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context.Memory.Read((ulong)sendPosition, sendBuffer);
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context.Memory.Read(sendPosition, sendBuffer);
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try
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{
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@ -1137,7 +1137,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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int socketFd = context.RequestData.ReadInt32();
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(long receivePosition, long receiveLength) = context.Request.GetBufferType0x22();
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(ulong receivePosition, ulong receiveLength) = context.Request.GetBufferType0x22();
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LinuxError errno = LinuxError.EBADF;
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BsdSocket socket = RetrieveSocket(socketFd);
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@ -1151,7 +1151,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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result = socket.Handle.Receive(receivedBuffer);
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errno = SetResultErrno(socket.Handle, result);
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context.Memory.Write((ulong)receivePosition, receivedBuffer);
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context.Memory.Write(receivePosition, receivedBuffer);
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}
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catch (SocketException exception)
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{
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