HLE: Fix integer sign inconcistency accross the codebase (#2222)

* Make all title id instances unsigned

* Replace address and size with ulong instead of signed types

Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.

* Address Ac_K's comments

* Remove uneeded cast all around

* Fixes some others misalignment
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Mary 2021-04-24 12:16:01 +02:00 committed by GitHub
parent c46f6879ff
commit 305f06eb71
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73 changed files with 707 additions and 716 deletions

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@ -97,12 +97,12 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager
public ResultCode ResolveEx(ServiceCtx context, out ResultCode resultCode, out string resolvedAddress)
{
long inputPosition = context.Request.SendBuff[0].Position;
long inputSize = context.Request.SendBuff[0].Size;
ulong inputPosition = context.Request.SendBuff[0].Position;
ulong inputSize = context.Request.SendBuff[0].Size;
byte[] addressBuffer = new byte[inputSize];
context.Memory.Read((ulong)inputPosition, addressBuffer);
context.Memory.Read(inputPosition, addressBuffer);
string address = Encoding.UTF8.GetString(addressBuffer).TrimEnd('\0');