HLE: Fix integer sign inconcistency accross the codebase (#2222)

* Make all title id instances unsigned

* Replace address and size with ulong instead of signed types

Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.

* Address Ac_K's comments

* Remove uneeded cast all around

* Fixes some others misalignment
This commit is contained in:
Mary 2021-04-24 12:16:01 +02:00 committed by GitHub
parent c46f6879ff
commit 305f06eb71
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73 changed files with 707 additions and 716 deletions

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@ -246,7 +246,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
{
byte type = context.RequestData.ReadByte();
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(Marshal.SizeOf<ClockSnapshot>());
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf<ClockSnapshot>());
ResultCode result = _timeManager.StandardUserSystemClock.GetClockContext(context.Thread, out SystemClockContext userContext);
@ -274,7 +274,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
{
byte type = context.RequestData.ReadByte();
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(Marshal.SizeOf<ClockSnapshot>());
context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf<ClockSnapshot>());
context.RequestData.BaseStream.Position += 7;
@ -404,11 +404,11 @@ namespace Ryujinx.HLE.HOS.Services.Time
private ClockSnapshot ReadClockSnapshotFromBuffer(ServiceCtx context, IpcPtrBuffDesc ipcDesc)
{
Debug.Assert(ipcDesc.Size == Marshal.SizeOf<ClockSnapshot>());
Debug.Assert(ipcDesc.Size == (ulong)Marshal.SizeOf<ClockSnapshot>());
byte[] temp = new byte[ipcDesc.Size];
context.Memory.Read((ulong)ipcDesc.Position, temp);
context.Memory.Read(ipcDesc.Position, temp);
using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(temp)))
{