HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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73 changed files with 707 additions and 716 deletions
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@ -246,7 +246,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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{
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byte type = context.RequestData.ReadByte();
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context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(Marshal.SizeOf<ClockSnapshot>());
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context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf<ClockSnapshot>());
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ResultCode result = _timeManager.StandardUserSystemClock.GetClockContext(context.Thread, out SystemClockContext userContext);
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@ -274,7 +274,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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{
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byte type = context.RequestData.ReadByte();
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context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(Marshal.SizeOf<ClockSnapshot>());
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context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize((uint)Marshal.SizeOf<ClockSnapshot>());
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context.RequestData.BaseStream.Position += 7;
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@ -404,11 +404,11 @@ namespace Ryujinx.HLE.HOS.Services.Time
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private ClockSnapshot ReadClockSnapshotFromBuffer(ServiceCtx context, IpcPtrBuffDesc ipcDesc)
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{
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Debug.Assert(ipcDesc.Size == Marshal.SizeOf<ClockSnapshot>());
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Debug.Assert(ipcDesc.Size == (ulong)Marshal.SizeOf<ClockSnapshot>());
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byte[] temp = new byte[ipcDesc.Size];
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context.Memory.Read((ulong)ipcDesc.Position, temp);
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context.Memory.Read(ipcDesc.Position, temp);
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using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(temp)))
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{
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