HLE: Fix integer sign inconcistency accross the codebase (#2222)

* Make all title id instances unsigned

* Replace address and size with ulong instead of signed types

Long overdue change.
Also change some logics here and there to optimize with the new memory
manager.

* Address Ac_K's comments

* Remove uneeded cast all around

* Fixes some others misalignment
This commit is contained in:
Mary 2021-04-24 12:16:01 +02:00 committed by GitHub
parent c46f6879ff
commit 305f06eb71
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
73 changed files with 707 additions and 716 deletions

View file

@ -8,9 +8,9 @@ namespace Ryujinx.HLE.Utilities
{
private IVirtualMemoryManager _memory;
public long Position { get; private set; }
public ulong Position { get; private set; }
public StructWriter(IVirtualMemoryManager memory, long position)
public StructWriter(IVirtualMemoryManager memory, ulong position)
{
_memory = memory;
Position = position;
@ -20,10 +20,10 @@ namespace Ryujinx.HLE.Utilities
{
MemoryHelper.Write(_memory, Position, value);
Position += Marshal.SizeOf<T>();
Position += (ulong)Marshal.SizeOf<T>();
}
public void SkipBytes(long count)
public void SkipBytes(ulong count)
{
Position += count;
}