[Ryujinx.HLE] Address dotnet-format issues (#5380)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
This commit is contained in:
parent
fec8291c17
commit
326749498b
1015 changed files with 8173 additions and 7615 deletions
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@ -21,47 +21,47 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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{
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public const int TextBoxBlinkThreshold = 8;
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const string MessageText = "Please use the keyboard to input text";
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const string AcceptText = "Accept";
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const string CancelText = "Cancel";
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const string MessageText = "Please use the keyboard to input text";
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const string AcceptText = "Accept";
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const string CancelText = "Cancel";
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const string ControllerToggleText = "Toggle input";
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private readonly object _bufferLock = new();
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private RenderingSurfaceInfo _surfaceInfo = null;
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private Image<Argb32> _surface = null;
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private byte[] _bufferData = null;
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private Image<Argb32> _surface = null;
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private byte[] _bufferData = null;
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private Image _ryujinxLogo = null;
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private Image _padAcceptIcon = null;
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private Image _padCancelIcon = null;
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private Image _keyModeIcon = null;
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private readonly Image _ryujinxLogo = null;
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private readonly Image _padAcceptIcon = null;
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private readonly Image _padCancelIcon = null;
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private readonly Image _keyModeIcon = null;
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private float _textBoxOutlineWidth;
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private float _padPressedPenWidth;
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private readonly float _textBoxOutlineWidth;
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private readonly float _padPressedPenWidth;
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private Color _textNormalColor;
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private Color _textSelectedColor;
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private Color _textOverCursorColor;
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private readonly Color _textNormalColor;
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private readonly Color _textSelectedColor;
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private readonly Color _textOverCursorColor;
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private IBrush _panelBrush;
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private IBrush _disabledBrush;
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private IBrush _cursorBrush;
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private IBrush _selectionBoxBrush;
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private readonly IBrush _panelBrush;
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private readonly IBrush _disabledBrush;
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private readonly IBrush _cursorBrush;
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private readonly IBrush _selectionBoxBrush;
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private Pen _textBoxOutlinePen;
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private Pen _cursorPen;
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private Pen _selectionBoxPen;
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private Pen _padPressedPen;
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private readonly Pen _textBoxOutlinePen;
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private readonly Pen _cursorPen;
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private readonly Pen _selectionBoxPen;
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private readonly Pen _padPressedPen;
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private int _inputTextFontSize;
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private readonly int _inputTextFontSize;
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private Font _messageFont;
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private Font _inputTextFont;
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private Font _labelsTextFont;
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private RectangleF _panelRectangle;
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private Point _logoPosition;
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private float _messagePositionY;
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private Point _logoPosition;
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private float _messagePositionY;
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public SoftwareKeyboardRendererBase(IHostUiTheme uiTheme)
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{
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@ -72,35 +72,35 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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string padAcceptIconPath = "Ryujinx.HLE.HOS.Applets.SoftwareKeyboard.Resources.Icon_BtnA.png";
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string padCancelIconPath = "Ryujinx.HLE.HOS.Applets.SoftwareKeyboard.Resources.Icon_BtnB.png";
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string keyModeIconPath = "Ryujinx.HLE.HOS.Applets.SoftwareKeyboard.Resources.Icon_KeyF6.png";
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string keyModeIconPath = "Ryujinx.HLE.HOS.Applets.SoftwareKeyboard.Resources.Icon_KeyF6.png";
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_padAcceptIcon = LoadResource(Assembly.GetExecutingAssembly(), padAcceptIconPath , 0, 0);
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_padCancelIcon = LoadResource(Assembly.GetExecutingAssembly(), padCancelIconPath , 0, 0);
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_keyModeIcon = LoadResource(Assembly.GetExecutingAssembly(), keyModeIconPath , 0, 0);
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_padAcceptIcon = LoadResource(Assembly.GetExecutingAssembly(), padAcceptIconPath, 0, 0);
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_padCancelIcon = LoadResource(Assembly.GetExecutingAssembly(), padCancelIconPath, 0, 0);
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_keyModeIcon = LoadResource(Assembly.GetExecutingAssembly(), keyModeIconPath, 0, 0);
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Color panelColor = ToColor(uiTheme.DefaultBackgroundColor, 255);
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Color panelTransparentColor = ToColor(uiTheme.DefaultBackgroundColor, 150);
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Color borderColor = ToColor(uiTheme.DefaultBorderColor);
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Color panelColor = ToColor(uiTheme.DefaultBackgroundColor, 255);
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Color panelTransparentColor = ToColor(uiTheme.DefaultBackgroundColor, 150);
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Color borderColor = ToColor(uiTheme.DefaultBorderColor);
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Color selectionBackgroundColor = ToColor(uiTheme.SelectionBackgroundColor);
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_textNormalColor = ToColor(uiTheme.DefaultForegroundColor);
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_textSelectedColor = ToColor(uiTheme.SelectionForegroundColor);
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_textNormalColor = ToColor(uiTheme.DefaultForegroundColor);
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_textSelectedColor = ToColor(uiTheme.SelectionForegroundColor);
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_textOverCursorColor = ToColor(uiTheme.DefaultForegroundColor, null, true);
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float cursorWidth = 2;
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_textBoxOutlineWidth = 2;
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_padPressedPenWidth = 2;
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_padPressedPenWidth = 2;
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_panelBrush = new SolidBrush(panelColor);
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_disabledBrush = new SolidBrush(panelTransparentColor);
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_cursorBrush = new SolidBrush(_textNormalColor);
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_panelBrush = new SolidBrush(panelColor);
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_disabledBrush = new SolidBrush(panelTransparentColor);
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_cursorBrush = new SolidBrush(_textNormalColor);
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_selectionBoxBrush = new SolidBrush(selectionBackgroundColor);
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_textBoxOutlinePen = new Pen(borderColor, _textBoxOutlineWidth);
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_cursorPen = new Pen(_textNormalColor, cursorWidth);
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_selectionBoxPen = new Pen(selectionBackgroundColor, cursorWidth);
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_padPressedPen = new Pen(borderColor, _padPressedPenWidth);
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_cursorPen = new Pen(_textNormalColor, cursorWidth);
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_selectionBoxPen = new Pen(selectionBackgroundColor, cursorWidth);
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_padPressedPen = new Pen(borderColor, _padPressedPenWidth);
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_inputTextFontSize = 20;
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@ -111,22 +111,21 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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{
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// Try a list of fonts in case any of them is not available in the system.
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string[] availableFonts = new string[]
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{
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string[] availableFonts = {
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uiThemeFontFamily,
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"Liberation Sans",
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"FreeSans",
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"DejaVu Sans",
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"Lucida Grande"
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"Lucida Grande",
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};
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foreach (string fontFamily in availableFonts)
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{
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try
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{
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_messageFont = SystemFonts.CreateFont(fontFamily, 26, FontStyle.Regular);
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_inputTextFont = SystemFonts.CreateFont(fontFamily, _inputTextFontSize, FontStyle.Regular);
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_labelsTextFont = SystemFonts.CreateFont(fontFamily, 24, FontStyle.Regular);
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_messageFont = SystemFonts.CreateFont(fontFamily, 26, FontStyle.Regular);
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_inputTextFont = SystemFonts.CreateFont(fontFamily, _inputTextFontSize, FontStyle.Regular);
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_labelsTextFont = SystemFonts.CreateFont(fontFamily, 24, FontStyle.Regular);
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return;
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}
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@ -138,7 +137,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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throw new Exception($"None of these fonts were found in the system: {String.Join(", ", availableFonts)}!");
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}
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private Color ToColor(ThemeColor color, byte? overrideAlpha = null, bool flipRgb = false)
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private static Color ToColor(ThemeColor color, byte? overrideAlpha = null, bool flipRgb = false)
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{
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var a = (byte)(color.A * 255);
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var r = (byte)(color.R * 255);
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@ -155,14 +154,14 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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return Color.FromRgba(r, g, b, overrideAlpha.GetValueOrDefault(a));
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}
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private Image LoadResource(Assembly assembly, string resourcePath, int newWidth, int newHeight)
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private static Image LoadResource(Assembly assembly, string resourcePath, int newWidth, int newHeight)
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{
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Stream resourceStream = assembly.GetManifestResourceStream(resourcePath);
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return LoadResource(resourceStream, newWidth, newHeight);
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}
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private Image LoadResource(Stream resourceStream, int newWidth, int newHeight)
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private static Image LoadResource(Stream resourceStream, int newWidth, int newHeight)
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{
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Debug.Assert(resourceStream != null);
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@ -176,7 +175,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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return image;
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}
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private void SetGraphicsOptions(IImageProcessingContext context)
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private static void SetGraphicsOptions(IImageProcessingContext context)
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{
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context.GetGraphicsOptions().Antialias = true;
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context.GetShapeGraphicsOptions().GraphicsOptions.Antialias = true;
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@ -198,9 +197,9 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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context.DrawImage(_ryujinxLogo, _logoPosition, 1);
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float halfWidth = _panelRectangle.Width / 2;
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float buttonsY = _panelRectangle.Y + 185;
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float buttonsY = _panelRectangle.Y + 185;
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PointF disableButtonPosition = new PointF(halfWidth + 180, buttonsY);
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PointF disableButtonPosition = new(halfWidth + 180, buttonsY);
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DrawControllerToggle(context, disableButtonPosition);
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});
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@ -215,11 +214,11 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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_surface.Mutate(context =>
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{
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var messageRectangle = MeasureString(MessageText, _messageFont);
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float messagePositionX = (_panelRectangle.Width - messageRectangle.Width) / 2 - messageRectangle.X;
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float messagePositionY = _messagePositionY - messageRectangle.Y;
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var messagePosition = new PointF(messagePositionX, messagePositionY);
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var messageBoundRectangle = new RectangleF(messagePositionX, messagePositionY, messageRectangle.Width, messageRectangle.Height);
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var messageRectangle = MeasureString(MessageText, _messageFont);
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float messagePositionX = (_panelRectangle.Width - messageRectangle.Width) / 2 - messageRectangle.X;
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float messagePositionY = _messagePositionY - messageRectangle.Y;
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var messagePosition = new PointF(messagePositionX, messagePositionY);
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var messageBoundRectangle = new RectangleF(messagePositionX, messagePositionY, messageRectangle.Width, messageRectangle.Height);
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SetGraphicsOptions(context);
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@ -238,11 +237,11 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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DrawTextBox(context, state);
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float halfWidth = _panelRectangle.Width / 2;
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float buttonsY = _panelRectangle.Y + 185;
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float buttonsY = _panelRectangle.Y + 185;
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PointF acceptButtonPosition = new PointF(halfWidth - 180, buttonsY);
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PointF cancelButtonPosition = new PointF(halfWidth , buttonsY);
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PointF disableButtonPosition = new PointF(halfWidth + 180, buttonsY);
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PointF acceptButtonPosition = new(halfWidth - 180, buttonsY);
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PointF cancelButtonPosition = new(halfWidth, buttonsY);
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PointF disableButtonPosition = new(halfWidth + 180, buttonsY);
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DrawPadButton(context, acceptButtonPosition, _padAcceptIcon, AcceptText, state.AcceptPressed, state.ControllerEnabled);
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DrawPadButton(context, cancelButtonPosition, _padCancelIcon, CancelText, state.CancelPressed, state.ControllerEnabled);
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@ -262,7 +261,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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// Use the whole area of the image to draw, even the alignment, otherwise it may shear the final
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// image if the pitch is different.
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uint totalWidth = _surfaceInfo.Pitch / 4;
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uint totalWidth = _surfaceInfo.Pitch / 4;
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uint totalHeight = _surfaceInfo.Size / _surfaceInfo.Pitch;
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Debug.Assert(_surfaceInfo.Width <= totalWidth);
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@ -277,10 +276,10 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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private void ComputeConstants()
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{
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int totalWidth = (int)_surfaceInfo.Width;
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int totalWidth = (int)_surfaceInfo.Width;
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int totalHeight = (int)_surfaceInfo.Height;
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int panelHeight = 240;
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int panelHeight = 240;
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int panelPositionY = totalHeight - panelHeight;
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_panelRectangle = new RectangleF(0, panelPositionY, totalWidth, panelHeight);
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@ -294,7 +293,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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}
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private static RectangleF MeasureString(string text, Font font)
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{
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RendererOptions options = new RendererOptions(font);
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RendererOptions options = new(font);
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if (text == "")
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{
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@ -310,7 +309,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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private static RectangleF MeasureString(ReadOnlySpan<char> text, Font font)
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{
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RendererOptions options = new RendererOptions(font);
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RendererOptions options = new(font);
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if (text == "")
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{
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@ -327,14 +326,14 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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{
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var inputTextRectangle = MeasureString(state.InputText, _inputTextFont);
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float boxWidth = (int)(Math.Max(300, inputTextRectangle.Width + inputTextRectangle.X + 8));
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float boxWidth = (int)(Math.Max(300, inputTextRectangle.Width + inputTextRectangle.X + 8));
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float boxHeight = 32;
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float boxY = _panelRectangle.Y + 110;
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float boxX = (int)((_panelRectangle.Width - boxWidth) / 2);
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float boxY = _panelRectangle.Y + 110;
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float boxX = (int)((_panelRectangle.Width - boxWidth) / 2);
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RectangleF boxRectangle = new RectangleF(boxX, boxY, boxWidth, boxHeight);
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RectangleF boxRectangle = new(boxX, boxY, boxWidth, boxHeight);
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RectangleF boundRectangle = new RectangleF(_panelRectangle.X, boxY - _textBoxOutlineWidth,
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RectangleF boundRectangle = new(_panelRectangle.X, boxY - _textBoxOutlineWidth,
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_panelRectangle.Width, boxHeight + 2 * _textBoxOutlineWidth);
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context.Fill(_panelBrush, boundRectangle);
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@ -350,11 +349,11 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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// Draw the cursor on top of the text and redraw the text with a different color if necessary.
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Color cursorTextColor;
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Color cursorTextColor;
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IBrush cursorBrush;
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Pen cursorPen;
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Pen cursorPen;
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float cursorPositionYTop = inputTextY + 1;
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float cursorPositionYTop = inputTextY + 1;
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float cursorPositionYBottom = cursorPositionYTop + _inputTextFontSize + 1;
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float cursorPositionXLeft;
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float cursorPositionXRight;
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@ -366,34 +365,34 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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Debug.Assert(state.InputText.Length > 0);
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cursorTextColor = _textSelectedColor;
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cursorBrush = _selectionBoxBrush;
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cursorPen = _selectionBoxPen;
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cursorBrush = _selectionBoxBrush;
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cursorPen = _selectionBoxPen;
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ReadOnlySpan<char> textUntilBegin = state.InputText.AsSpan(0, state.CursorBegin);
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ReadOnlySpan<char> textUntilEnd = state.InputText.AsSpan(0, state.CursorEnd);
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ReadOnlySpan<char> textUntilEnd = state.InputText.AsSpan(0, state.CursorEnd);
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var selectionBeginRectangle = MeasureString(textUntilBegin, _inputTextFont);
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var selectionEndRectangle = MeasureString(textUntilEnd , _inputTextFont);
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var selectionEndRectangle = MeasureString(textUntilEnd, _inputTextFont);
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cursorVisible = true;
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cursorPositionXLeft = inputTextX + selectionBeginRectangle.Width + selectionBeginRectangle.X;
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cursorPositionXRight = inputTextX + selectionEndRectangle.Width + selectionEndRectangle.X;
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cursorVisible = true;
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cursorPositionXLeft = inputTextX + selectionBeginRectangle.Width + selectionBeginRectangle.X;
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cursorPositionXRight = inputTextX + selectionEndRectangle.Width + selectionEndRectangle.X;
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}
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else
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{
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cursorTextColor = _textOverCursorColor;
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cursorBrush = _cursorBrush;
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cursorPen = _cursorPen;
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cursorBrush = _cursorBrush;
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cursorPen = _cursorPen;
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if (state.TextBoxBlinkCounter < TextBoxBlinkThreshold)
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{
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// Show the blinking cursor.
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int cursorBegin = Math.Min(state.InputText.Length, state.CursorBegin);
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ReadOnlySpan<char> textUntilCursor = state.InputText.AsSpan(0, cursorBegin);
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var cursorTextRectangle = MeasureString(textUntilCursor, _inputTextFont);
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int cursorBegin = Math.Min(state.InputText.Length, state.CursorBegin);
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ReadOnlySpan<char> textUntilCursor = state.InputText.AsSpan(0, cursorBegin);
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var cursorTextRectangle = MeasureString(textUntilCursor, _inputTextFont);
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cursorVisible = true;
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cursorVisible = true;
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cursorPositionXLeft = inputTextX + cursorTextRectangle.Width + cursorTextRectangle.X;
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if (state.OverwriteMode)
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@ -402,8 +401,8 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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if (state.CursorBegin < state.InputText.Length)
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{
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textUntilCursor = state.InputText.AsSpan(0, cursorBegin + 1);
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cursorTextRectangle = MeasureString(textUntilCursor, _inputTextFont);
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textUntilCursor = state.InputText.AsSpan(0, cursorBegin + 1);
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cursorTextRectangle = MeasureString(textUntilCursor, _inputTextFont);
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cursorPositionXRight = inputTextX + cursorTextRectangle.Width + cursorTextRectangle.X;
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}
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else
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@ -419,20 +418,19 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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}
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else
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{
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cursorPositionXLeft = inputTextX;
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cursorPositionXLeft = inputTextX;
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cursorPositionXRight = inputTextX;
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}
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}
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if (state.TypingEnabled && cursorVisible)
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{
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float cursorWidth = cursorPositionXRight - cursorPositionXLeft;
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float cursorWidth = cursorPositionXRight - cursorPositionXLeft;
|
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float cursorHeight = cursorPositionYBottom - cursorPositionYTop;
|
||||
|
||||
if (cursorWidth == 0)
|
||||
{
|
||||
PointF[] points = new PointF[]
|
||||
{
|
||||
PointF[] points = {
|
||||
new PointF(cursorPositionXLeft, cursorPositionYTop),
|
||||
new PointF(cursorPositionXLeft, cursorPositionYBottom),
|
||||
};
|
||||
|
@ -443,10 +441,10 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|||
{
|
||||
var cursorRectangle = new RectangleF(cursorPositionXLeft, cursorPositionYTop, cursorWidth, cursorHeight);
|
||||
|
||||
context.Draw(cursorPen , cursorRectangle);
|
||||
context.Draw(cursorPen, cursorRectangle);
|
||||
context.Fill(cursorBrush, cursorRectangle);
|
||||
|
||||
Image<Argb32> textOverCursor = new Image<Argb32>((int)cursorRectangle.Width, (int)cursorRectangle.Height);
|
||||
Image<Argb32> textOverCursor = new((int)cursorRectangle.Width, (int)cursorRectangle.Height);
|
||||
textOverCursor.Mutate(context =>
|
||||
{
|
||||
var textRelativePosition = new PointF(inputTextPosition.X - cursorRectangle.X, inputTextPosition.Y - cursorRectangle.Y);
|
||||
|
@ -470,9 +468,9 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|||
{
|
||||
// Use relative positions so we can center the the entire drawing later.
|
||||
|
||||
float iconX = 0;
|
||||
float iconY = 0;
|
||||
float iconWidth = icon.Width;
|
||||
float iconX = 0;
|
||||
float iconY = 0;
|
||||
float iconWidth = icon.Width;
|
||||
float iconHeight = icon.Height;
|
||||
|
||||
var labelRectangle = MeasureString(label, _labelsTextFont);
|
||||
|
@ -480,18 +478,18 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|||
float labelPositionX = iconWidth + 8 - labelRectangle.X;
|
||||
float labelPositionY = 3;
|
||||
|
||||
float fullWidth = labelPositionX + labelRectangle.Width + labelRectangle.X;
|
||||
float fullWidth = labelPositionX + labelRectangle.Width + labelRectangle.X;
|
||||
float fullHeight = iconHeight;
|
||||
|
||||
// Convert all relative positions into absolute.
|
||||
|
||||
float originX = (int)(point.X - fullWidth / 2);
|
||||
float originX = (int)(point.X - fullWidth / 2);
|
||||
float originY = (int)(point.Y - fullHeight / 2);
|
||||
|
||||
iconX += originX;
|
||||
iconY += originY;
|
||||
|
||||
var iconPosition = new Point((int)iconX, (int)iconY);
|
||||
var iconPosition = new Point((int)iconX, (int)iconY);
|
||||
var labelPosition = new PointF(labelPositionX + originX, labelPositionY + originY);
|
||||
|
||||
var selectedRectangle = new RectangleF(originX - 2 * _padPressedPenWidth, originY - 2 * _padPressedPenWidth,
|
||||
|
@ -526,7 +524,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|||
|
||||
// Use relative positions so we can center the the entire drawing later.
|
||||
|
||||
float keyWidth = _keyModeIcon.Width;
|
||||
float keyWidth = _keyModeIcon.Width;
|
||||
float keyHeight = _keyModeIcon.Height;
|
||||
|
||||
float labelPositionX = keyWidth + 8 - labelRectangle.X;
|
||||
|
@ -535,18 +533,18 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|||
float keyX = 0;
|
||||
float keyY = (int)((labelPositionY + labelRectangle.Height - keyHeight) / 2);
|
||||
|
||||
float fullWidth = labelPositionX + labelRectangle.Width;
|
||||
float fullWidth = labelPositionX + labelRectangle.Width;
|
||||
float fullHeight = Math.Max(labelPositionY + labelRectangle.Height, keyHeight);
|
||||
|
||||
// Convert all relative positions into absolute.
|
||||
|
||||
float originX = (int)(point.X - fullWidth / 2);
|
||||
float originX = (int)(point.X - fullWidth / 2);
|
||||
float originY = (int)(point.Y - fullHeight / 2);
|
||||
|
||||
keyX += originX;
|
||||
keyY += originY;
|
||||
|
||||
var labelPosition = new PointF(labelPositionX + originX, labelPositionY + originY);
|
||||
var labelPosition = new PointF(labelPositionX + originX, labelPositionY + originY);
|
||||
var overlayPosition = new Point((int)keyX, (int)keyY);
|
||||
|
||||
context.DrawImage(_keyModeIcon, overlayPosition, 1);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue