[Ryujinx.HLE] Address dotnet-format issues (#5380)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
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1015 changed files with 8173 additions and 7615 deletions
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@ -38,7 +38,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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return KernelResult.ThreadTerminating;
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}
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currentThread.SignaledObj = null;
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currentThread.SignaledObj = null;
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currentThread.ObjSyncResult = Result.Success;
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KProcess currentProcess = KernelStatic.GetCurrentProcess();
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@ -66,7 +66,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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return KernelResult.InvalidHandle;
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}
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currentThread.MutexAddress = mutexAddress;
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currentThread.MutexAddress = mutexAddress;
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currentThread.ThreadHandleForUserMutex = requesterHandle;
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mutexOwner.AddMutexWaiter(currentThread);
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@ -76,10 +76,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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_context.CriticalSection.Leave();
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_context.CriticalSection.Enter();
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if (currentThread.MutexOwner != null)
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{
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currentThread.MutexOwner.RemoveMutexWaiter(currentThread);
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}
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currentThread.MutexOwner?.RemoveMutexWaiter(currentThread);
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_context.CriticalSection.Leave();
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@ -103,7 +100,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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if (result != Result.Success && newOwnerThread != null)
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{
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newOwnerThread.SignaledObj = null;
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newOwnerThread.SignaledObj = null;
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newOwnerThread.ObjSyncResult = result;
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}
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@ -118,7 +115,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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KThread currentThread = KernelStatic.GetCurrentThread();
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currentThread.SignaledObj = null;
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currentThread.SignaledObj = null;
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currentThread.ObjSyncResult = KernelResult.TimedOut;
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if (currentThread.TerminationRequested)
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@ -139,9 +136,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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return KernelResult.InvalidMemState;
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}
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currentThread.MutexAddress = mutexAddress;
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currentThread.MutexAddress = mutexAddress;
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currentThread.ThreadHandleForUserMutex = threadHandle;
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currentThread.CondVarAddress = condVarAddress;
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currentThread.CondVarAddress = condVarAddress;
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_condVarThreads.Add(currentThread);
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@ -164,10 +161,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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_context.CriticalSection.Enter();
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if (currentThread.MutexOwner != null)
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{
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currentThread.MutexOwner.RemoveMutexWaiter(currentThread);
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}
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currentThread.MutexOwner?.RemoveMutexWaiter(currentThread);
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_condVarThreads.Remove(currentThread);
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@ -176,7 +170,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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return currentThread.ObjSyncResult;
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}
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private (int, KThread) MutexUnlock(KThread currentThread, ulong mutexAddress)
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private static (int, KThread) MutexUnlock(KThread currentThread, ulong mutexAddress)
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{
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KThread newOwnerThread = currentThread.RelinquishMutex(mutexAddress, out int count);
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@ -191,7 +185,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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mutexValue |= HasListenersMask;
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}
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newOwnerThread.SignaledObj = null;
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newOwnerThread.SignaledObj = null;
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newOwnerThread.ObjSyncResult = Result.Success;
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newOwnerThread.ReleaseAndResume();
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@ -223,7 +217,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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if (!currentProcess.CpuMemory.IsMapped(address))
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{
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// Invalid address.
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requester.SignaledObj = null;
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requester.SignaledObj = null;
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requester.ObjSyncResult = KernelResult.InvalidMemState;
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return;
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@ -253,7 +247,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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if (mutexValue == 0)
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{
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// We now own the mutex.
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requester.SignaledObj = null;
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requester.SignaledObj = null;
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requester.ObjSyncResult = Result.Success;
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requester.ReleaseAndResume();
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@ -273,7 +267,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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else
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{
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// Invalid mutex owner.
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requester.SignaledObj = null;
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requester.SignaledObj = null;
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requester.ObjSyncResult = KernelResult.InvalidHandle;
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requester.ReleaseAndResume();
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@ -293,7 +287,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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return KernelResult.ThreadTerminating;
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}
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currentThread.SignaledObj = null;
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currentThread.SignaledObj = null;
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currentThread.ObjSyncResult = KernelResult.TimedOut;
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if (!KernelTransfer.UserToKernel(out int currentValue, address))
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@ -312,7 +306,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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return KernelResult.TimedOut;
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}
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currentThread.MutexAddress = address;
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currentThread.MutexAddress = address;
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currentThread.WaitingInArbitration = true;
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_arbiterThreads.Add(currentThread);
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@ -363,7 +357,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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return KernelResult.ThreadTerminating;
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}
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currentThread.SignaledObj = null;
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currentThread.SignaledObj = null;
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currentThread.ObjSyncResult = KernelResult.TimedOut;
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KProcess currentProcess = KernelStatic.GetCurrentProcess();
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@ -389,7 +383,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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return KernelResult.TimedOut;
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}
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currentThread.MutexAddress = address;
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currentThread.MutexAddress = address;
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currentThread.WaitingInArbitration = true;
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_arbiterThreads.Add(currentThread);
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@ -551,7 +545,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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{
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static void RemoveArbiterThread(KThread thread)
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{
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thread.SignaledObj = null;
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thread.SignaledObj = null;
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thread.ObjSyncResult = Result.Success;
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thread.ReleaseAndResume();
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