Add XML documentation to Ryujinx.Graphics.Gpu.Image
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24 changed files with 1133 additions and 61 deletions
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@ -2,6 +2,9 @@ using Ryujinx.Graphics.GAL;
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namespace Ryujinx.Graphics.Gpu.Image
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{
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/// <summary>
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/// Texture format compatibility checks.
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/// </summary>
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static class TextureCompatibility
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{
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private enum FormatClass
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@ -19,6 +22,12 @@ namespace Ryujinx.Graphics.Gpu.Image
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Bc7
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}
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/// <summary>
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/// Checks if two formats are compatible, according to the host API copy format compatibility rules.
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/// </summary>
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/// <param name="lhs">First comparand</param>
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/// <param name="rhs">Second comparand</param>
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/// <returns>True if the formats are compatible, false otherwise</returns>
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public static bool FormatCompatible(FormatInfo lhs, FormatInfo rhs)
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{
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if (IsDsFormat(lhs.Format) || IsDsFormat(rhs.Format))
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@ -44,6 +53,11 @@ namespace Ryujinx.Graphics.Gpu.Image
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}
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}
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/// <summary>
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/// Gets the texture format class, for compressed textures, or Unclassified otherwise.
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/// </summary>
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/// <param name="format">The format</param>
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/// <returns>Format class</returns>
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private static FormatClass GetFormatClass(Format format)
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{
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switch (format)
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@ -77,6 +91,11 @@ namespace Ryujinx.Graphics.Gpu.Image
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return FormatClass.Unclassified;
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}
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/// <summary>
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/// Checks if the format is a depth-stencil texture format.
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/// </summary>
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/// <param name="format">Format to check</param>
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/// <returns>True if the format is a depth-stencil format (including depth only), false otherwise</returns>
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private static bool IsDsFormat(Format format)
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{
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switch (format)
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