Add XML documentation to Ryujinx.Graphics.Gpu.Image

This commit is contained in:
gdkchan 2019-12-29 20:26:37 -03:00 committed by Thog
parent 53bbc1311f
commit 32764f9560
24 changed files with 1133 additions and 61 deletions

View file

@ -2,6 +2,9 @@ using Ryujinx.Graphics.GAL;
namespace Ryujinx.Graphics.Gpu.Image
{
/// <summary>
/// Texture target.
/// </summary>
enum TextureTarget
{
Texture1D,
@ -17,6 +20,12 @@ namespace Ryujinx.Graphics.Gpu.Image
static class TextureTargetConverter
{
/// <summary>
/// Converts the texture target enum to a host compatible, Graphics Abstraction Layer enum.
/// </summary>
/// <param name="target">The target enum to convert</param>
/// <param name="isMultisample">True if the texture is a multisampled texture</param>
/// <returns>The host compatible texture target</returns>
public static Target Convert(this TextureTarget target, bool isMultisample)
{
if (isMultisample)