Fix architecture preference for MacOS game shortcuts (#6145)
* Fix architecture preference for MacOS game shortcuts * Detect arch and then pass it to script Co-authored-by: jcm <john.moody@coloradocollege.edu> * Remove old script write call in `CreateShortcutMacos` * Turn launch script into EmbeddedResource * Added final newline --------- Co-authored-by: jcm <john.moody@coloradocollege.edu>
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3 changed files with 11 additions and 2 deletions
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distribution/macos/shortcut-launch-script.sh
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distribution/macos/shortcut-launch-script.sh
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#!/bin/sh
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launch_arch="$(uname -m)"
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if [ "$(sysctl -in sysctl.proc_translated)" = "1" ]
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then
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launch_arch="arm64"
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fi
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arch -$launch_arch {0} {1}
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