Fix architecture preference for MacOS game shortcuts (#6145)

* Fix architecture preference for MacOS game shortcuts

* Detect arch and then pass it to script

Co-authored-by: jcm <john.moody@coloradocollege.edu>

* Remove old script write call in `CreateShortcutMacos`

* Turn launch script into EmbeddedResource

* Added final newline

---------

Co-authored-by: jcm <john.moody@coloradocollege.edu>
This commit is contained in:
Alex0007 2024-01-23 02:10:25 +04:00 committed by GitHub
parent 4df22eb867
commit 34a9922b57
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3 changed files with 11 additions and 2 deletions

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@ -0,0 +1,8 @@
#!/bin/sh
launch_arch="$(uname -m)"
if [ "$(sysctl -in sysctl.proc_translated)" = "1" ]
then
launch_arch="arm64"
fi
arch -$launch_arch {0} {1}