Revert "Adjust naming conventions and general refactoring in HLE Project (#490)" (#526)

This reverts commit 85dbb9559a.
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gdkchan 2018-12-04 22:52:39 -02:00 committed by GitHub
parent 85dbb9559a
commit 3615a70cae
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299 changed files with 12276 additions and 12268 deletions

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@ -4,204 +4,204 @@ namespace Ryujinx.HLE.HOS.Kernel
{
class KSchedulingData
{
private LinkedList<KThread>[][] _scheduledThreadsPerPrioPerCore;
private LinkedList<KThread>[][] _suggestedThreadsPerPrioPerCore;
private LinkedList<KThread>[][] ScheduledThreadsPerPrioPerCore;
private LinkedList<KThread>[][] SuggestedThreadsPerPrioPerCore;
private long[] _scheduledPrioritiesPerCore;
private long[] _suggestedPrioritiesPerCore;
private long[] ScheduledPrioritiesPerCore;
private long[] SuggestedPrioritiesPerCore;
public KSchedulingData()
{
_suggestedThreadsPerPrioPerCore = new LinkedList<KThread>[KScheduler.PrioritiesCount][];
_scheduledThreadsPerPrioPerCore = new LinkedList<KThread>[KScheduler.PrioritiesCount][];
SuggestedThreadsPerPrioPerCore = new LinkedList<KThread>[KScheduler.PrioritiesCount][];
ScheduledThreadsPerPrioPerCore = new LinkedList<KThread>[KScheduler.PrioritiesCount][];
for (int prio = 0; prio < KScheduler.PrioritiesCount; prio++)
for (int Prio = 0; Prio < KScheduler.PrioritiesCount; Prio++)
{
_suggestedThreadsPerPrioPerCore[prio] = new LinkedList<KThread>[KScheduler.CpuCoresCount];
_scheduledThreadsPerPrioPerCore[prio] = new LinkedList<KThread>[KScheduler.CpuCoresCount];
SuggestedThreadsPerPrioPerCore[Prio] = new LinkedList<KThread>[KScheduler.CpuCoresCount];
ScheduledThreadsPerPrioPerCore[Prio] = new LinkedList<KThread>[KScheduler.CpuCoresCount];
for (int core = 0; core < KScheduler.CpuCoresCount; core++)
for (int Core = 0; Core < KScheduler.CpuCoresCount; Core++)
{
_suggestedThreadsPerPrioPerCore[prio][core] = new LinkedList<KThread>();
_scheduledThreadsPerPrioPerCore[prio][core] = new LinkedList<KThread>();
SuggestedThreadsPerPrioPerCore[Prio][Core] = new LinkedList<KThread>();
ScheduledThreadsPerPrioPerCore[Prio][Core] = new LinkedList<KThread>();
}
}
_scheduledPrioritiesPerCore = new long[KScheduler.CpuCoresCount];
_suggestedPrioritiesPerCore = new long[KScheduler.CpuCoresCount];
ScheduledPrioritiesPerCore = new long[KScheduler.CpuCoresCount];
SuggestedPrioritiesPerCore = new long[KScheduler.CpuCoresCount];
}
public IEnumerable<KThread> SuggestedThreads(int core)
public IEnumerable<KThread> SuggestedThreads(int Core)
{
return Iterate(_suggestedThreadsPerPrioPerCore, _suggestedPrioritiesPerCore, core);
return Iterate(SuggestedThreadsPerPrioPerCore, SuggestedPrioritiesPerCore, Core);
}
public IEnumerable<KThread> ScheduledThreads(int core)
public IEnumerable<KThread> ScheduledThreads(int Core)
{
return Iterate(_scheduledThreadsPerPrioPerCore, _scheduledPrioritiesPerCore, core);
return Iterate(ScheduledThreadsPerPrioPerCore, ScheduledPrioritiesPerCore, Core);
}
private IEnumerable<KThread> Iterate(LinkedList<KThread>[][] listPerPrioPerCore, long[] prios, int core)
private IEnumerable<KThread> Iterate(LinkedList<KThread>[][] ListPerPrioPerCore, long[] Prios, int Core)
{
long prioMask = prios[core];
long PrioMask = Prios[Core];
int prio = CountTrailingZeros(prioMask);
int Prio = CountTrailingZeros(PrioMask);
prioMask &= ~(1L << prio);
PrioMask &= ~(1L << Prio);
while (prio < KScheduler.PrioritiesCount)
while (Prio < KScheduler.PrioritiesCount)
{
LinkedList<KThread> list = listPerPrioPerCore[prio][core];
LinkedList<KThread> List = ListPerPrioPerCore[Prio][Core];
LinkedListNode<KThread> node = list.First;
LinkedListNode<KThread> Node = List.First;
while (node != null)
while (Node != null)
{
yield return node.Value;
yield return Node.Value;
node = node.Next;
Node = Node.Next;
}
prio = CountTrailingZeros(prioMask);
Prio = CountTrailingZeros(PrioMask);
prioMask &= ~(1L << prio);
PrioMask &= ~(1L << Prio);
}
}
private int CountTrailingZeros(long value)
private int CountTrailingZeros(long Value)
{
int count = 0;
int Count = 0;
while (((value >> count) & 0xf) == 0 && count < 64)
while (((Value >> Count) & 0xf) == 0 && Count < 64)
{
count += 4;
Count += 4;
}
while (((value >> count) & 1) == 0 && count < 64)
while (((Value >> Count) & 1) == 0 && Count < 64)
{
count++;
Count++;
}
return count;
return Count;
}
public void TransferToCore(int prio, int dstCore, KThread thread)
public void TransferToCore(int Prio, int DstCore, KThread Thread)
{
bool schedulable = thread.DynamicPriority < KScheduler.PrioritiesCount;
bool Schedulable = Thread.DynamicPriority < KScheduler.PrioritiesCount;
int srcCore = thread.CurrentCore;
int SrcCore = Thread.CurrentCore;
thread.CurrentCore = dstCore;
Thread.CurrentCore = DstCore;
if (srcCore == dstCore || !schedulable)
if (SrcCore == DstCore || !Schedulable)
{
return;
}
if (srcCore >= 0)
if (SrcCore >= 0)
{
Unschedule(prio, srcCore, thread);
Unschedule(Prio, SrcCore, Thread);
}
if (dstCore >= 0)
if (DstCore >= 0)
{
Unsuggest(prio, dstCore, thread);
Schedule(prio, dstCore, thread);
Unsuggest(Prio, DstCore, Thread);
Schedule(Prio, DstCore, Thread);
}
if (srcCore >= 0)
if (SrcCore >= 0)
{
Suggest(prio, srcCore, thread);
Suggest(Prio, SrcCore, Thread);
}
}
public void Suggest(int prio, int core, KThread thread)
public void Suggest(int Prio, int Core, KThread Thread)
{
if (prio >= KScheduler.PrioritiesCount)
if (Prio >= KScheduler.PrioritiesCount)
{
return;
}
thread.SiblingsPerCore[core] = SuggestedQueue(prio, core).AddFirst(thread);
Thread.SiblingsPerCore[Core] = SuggestedQueue(Prio, Core).AddFirst(Thread);
_suggestedPrioritiesPerCore[core] |= 1L << prio;
SuggestedPrioritiesPerCore[Core] |= 1L << Prio;
}
public void Unsuggest(int prio, int core, KThread thread)
public void Unsuggest(int Prio, int Core, KThread Thread)
{
if (prio >= KScheduler.PrioritiesCount)
if (Prio >= KScheduler.PrioritiesCount)
{
return;
}
LinkedList<KThread> queue = SuggestedQueue(prio, core);
LinkedList<KThread> Queue = SuggestedQueue(Prio, Core);
queue.Remove(thread.SiblingsPerCore[core]);
Queue.Remove(Thread.SiblingsPerCore[Core]);
if (queue.First == null)
if (Queue.First == null)
{
_suggestedPrioritiesPerCore[core] &= ~(1L << prio);
SuggestedPrioritiesPerCore[Core] &= ~(1L << Prio);
}
}
public void Schedule(int prio, int core, KThread thread)
public void Schedule(int Prio, int Core, KThread Thread)
{
if (prio >= KScheduler.PrioritiesCount)
if (Prio >= KScheduler.PrioritiesCount)
{
return;
}
thread.SiblingsPerCore[core] = ScheduledQueue(prio, core).AddLast(thread);
Thread.SiblingsPerCore[Core] = ScheduledQueue(Prio, Core).AddLast(Thread);
_scheduledPrioritiesPerCore[core] |= 1L << prio;
ScheduledPrioritiesPerCore[Core] |= 1L << Prio;
}
public void SchedulePrepend(int prio, int core, KThread thread)
public void SchedulePrepend(int Prio, int Core, KThread Thread)
{
if (prio >= KScheduler.PrioritiesCount)
if (Prio >= KScheduler.PrioritiesCount)
{
return;
}
thread.SiblingsPerCore[core] = ScheduledQueue(prio, core).AddFirst(thread);
Thread.SiblingsPerCore[Core] = ScheduledQueue(Prio, Core).AddFirst(Thread);
_scheduledPrioritiesPerCore[core] |= 1L << prio;
ScheduledPrioritiesPerCore[Core] |= 1L << Prio;
}
public void Reschedule(int prio, int core, KThread thread)
public void Reschedule(int Prio, int Core, KThread Thread)
{
LinkedList<KThread> queue = ScheduledQueue(prio, core);
LinkedList<KThread> Queue = ScheduledQueue(Prio, Core);
queue.Remove(thread.SiblingsPerCore[core]);
Queue.Remove(Thread.SiblingsPerCore[Core]);
thread.SiblingsPerCore[core] = queue.AddLast(thread);
Thread.SiblingsPerCore[Core] = Queue.AddLast(Thread);
}
public void Unschedule(int prio, int core, KThread thread)
public void Unschedule(int Prio, int Core, KThread Thread)
{
if (prio >= KScheduler.PrioritiesCount)
if (Prio >= KScheduler.PrioritiesCount)
{
return;
}
LinkedList<KThread> queue = ScheduledQueue(prio, core);
LinkedList<KThread> Queue = ScheduledQueue(Prio, Core);
queue.Remove(thread.SiblingsPerCore[core]);
Queue.Remove(Thread.SiblingsPerCore[Core]);
if (queue.First == null)
if (Queue.First == null)
{
_scheduledPrioritiesPerCore[core] &= ~(1L << prio);
ScheduledPrioritiesPerCore[Core] &= ~(1L << Prio);
}
}
private LinkedList<KThread> SuggestedQueue(int prio, int core)
private LinkedList<KThread> SuggestedQueue(int Prio, int Core)
{
return _suggestedThreadsPerPrioPerCore[prio][core];
return SuggestedThreadsPerPrioPerCore[Prio][Core];
}
private LinkedList<KThread> ScheduledQueue(int prio, int core)
private LinkedList<KThread> ScheduledQueue(int Prio, int Core)
{
return _scheduledThreadsPerPrioPerCore[prio][core];
return ScheduledThreadsPerPrioPerCore[Prio][Core];
}
}
}