Revert "Adjust naming conventions and general refactoring in HLE Project (#490)" (#526)

This reverts commit 85dbb9559a.
This commit is contained in:
gdkchan 2018-12-04 22:52:39 -02:00 committed by GitHub
parent 85dbb9559a
commit 3615a70cae
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GPG key ID: 4AEE18F83AFDEB23
299 changed files with 12276 additions and 12268 deletions

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@ -5,73 +5,73 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
{
class NvGpuASCtx
{
public NvGpuVmm Vmm { get; }
public NvGpuVmm Vmm { get; private set; }
private class Range
{
public ulong Start { get; }
public ulong End { get; }
public ulong Start { get; private set; }
public ulong End { get; private set; }
public Range(long position, long size)
public Range(long Position, long Size)
{
Start = (ulong)position;
End = (ulong)size + Start;
Start = (ulong)Position;
End = (ulong)Size + Start;
}
}
private class MappedMemory : Range
{
public long PhysicalAddress { get; }
public bool VaAllocated { get; }
public long PhysicalAddress { get; private set; }
public bool VaAllocated { get; private set; }
public MappedMemory(
long position,
long size,
long physicalAddress,
bool vaAllocated) : base(position, size)
long Position,
long Size,
long PhysicalAddress,
bool VaAllocated) : base(Position, Size)
{
PhysicalAddress = physicalAddress;
VaAllocated = vaAllocated;
this.PhysicalAddress = PhysicalAddress;
this.VaAllocated = VaAllocated;
}
}
private SortedList<long, Range> _maps;
private SortedList<long, Range> _reservations;
private SortedList<long, Range> Maps;
private SortedList<long, Range> Reservations;
public NvGpuASCtx(ServiceCtx context)
public NvGpuASCtx(ServiceCtx Context)
{
Vmm = new NvGpuVmm(context.Memory);
Vmm = new NvGpuVmm(Context.Memory);
_maps = new SortedList<long, Range>();
_reservations = new SortedList<long, Range>();
Maps = new SortedList<long, Range>();
Reservations = new SortedList<long, Range>();
}
public bool ValidateFixedBuffer(long position, long size)
public bool ValidateFixedBuffer(long Position, long Size)
{
long mapEnd = position + size;
long MapEnd = Position + Size;
//Check if size is valid (0 is also not allowed).
if ((ulong)mapEnd <= (ulong)position)
if ((ulong)MapEnd <= (ulong)Position)
{
return false;
}
//Check if address is page aligned.
if ((position & NvGpuVmm.PageMask) != 0)
if ((Position & NvGpuVmm.PageMask) != 0)
{
return false;
}
//Check if region is reserved.
if (BinarySearch(_reservations, position) == null)
if (BinarySearch(Reservations, Position) == null)
{
return false;
}
//Check for overlap with already mapped buffers.
Range map = BinarySearchLt(_maps, mapEnd);
Range Map = BinarySearchLt(Maps, MapEnd);
if (map != null && map.End > (ulong)position)
if (Map != null && Map.End > (ulong)Position)
{
return false;
}
@ -80,25 +80,25 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
}
public void AddMap(
long position,
long size,
long physicalAddress,
bool vaAllocated)
long Position,
long Size,
long PhysicalAddress,
bool VaAllocated)
{
_maps.Add(position, new MappedMemory(position, size, physicalAddress, vaAllocated));
Maps.Add(Position, new MappedMemory(Position, Size, PhysicalAddress, VaAllocated));
}
public bool RemoveMap(long position, out long size)
public bool RemoveMap(long Position, out long Size)
{
size = 0;
Size = 0;
if (_maps.Remove(position, out Range value))
if (Maps.Remove(Position, out Range Value))
{
MappedMemory map = (MappedMemory)value;
MappedMemory Map = (MappedMemory)Value;
if (map.VaAllocated)
if (Map.VaAllocated)
{
size = (long)(map.End - map.Start);
Size = (long)(Map.End - Map.Start);
}
return true;
@ -107,94 +107,94 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
return false;
}
public bool TryGetMapPhysicalAddress(long position, out long physicalAddress)
public bool TryGetMapPhysicalAddress(long Position, out long PhysicalAddress)
{
Range map = BinarySearch(_maps, position);
Range Map = BinarySearch(Maps, Position);
if (map != null)
if (Map != null)
{
physicalAddress = ((MappedMemory)map).PhysicalAddress;
PhysicalAddress = ((MappedMemory)Map).PhysicalAddress;
return true;
}
physicalAddress = 0;
PhysicalAddress = 0;
return false;
}
public void AddReservation(long position, long size)
public void AddReservation(long Position, long Size)
{
_reservations.Add(position, new Range(position, size));
Reservations.Add(Position, new Range(Position, Size));
}
public bool RemoveReservation(long position)
public bool RemoveReservation(long Position)
{
return _reservations.Remove(position);
return Reservations.Remove(Position);
}
private Range BinarySearch(SortedList<long, Range> lst, long position)
private Range BinarySearch(SortedList<long, Range> Lst, long Position)
{
int left = 0;
int right = lst.Count - 1;
int Left = 0;
int Right = Lst.Count - 1;
while (left <= right)
while (Left <= Right)
{
int size = right - left;
int Size = Right - Left;
int middle = left + (size >> 1);
int Middle = Left + (Size >> 1);
Range rg = lst.Values[middle];
Range Rg = Lst.Values[Middle];
if ((ulong)position >= rg.Start && (ulong)position < rg.End)
if ((ulong)Position >= Rg.Start && (ulong)Position < Rg.End)
{
return rg;
return Rg;
}
if ((ulong)position < rg.Start)
if ((ulong)Position < Rg.Start)
{
right = middle - 1;
Right = Middle - 1;
}
else
{
left = middle + 1;
Left = Middle + 1;
}
}
return null;
}
private Range BinarySearchLt(SortedList<long, Range> lst, long position)
private Range BinarySearchLt(SortedList<long, Range> Lst, long Position)
{
Range ltRg = null;
Range LtRg = null;
int left = 0;
int right = lst.Count - 1;
int Left = 0;
int Right = Lst.Count - 1;
while (left <= right)
while (Left <= Right)
{
int size = right - left;
int Size = Right - Left;
int middle = left + (size >> 1);
int Middle = Left + (Size >> 1);
Range rg = lst.Values[middle];
Range Rg = Lst.Values[Middle];
if ((ulong)position < rg.Start)
if ((ulong)Position < Rg.Start)
{
right = middle - 1;
Right = Middle - 1;
}
else
{
left = middle + 1;
Left = Middle + 1;
if ((ulong)position > rg.Start)
if ((ulong)Position > Rg.Start)
{
ltRg = rg;
LtRg = Rg;
}
}
}
return ltRg;
return LtRg;
}
}
}