Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG with RZ (#1901)
* Implement shader CC mode for ISCADD, X mode for ISETP and fix STS/STG with RZ * Fix STG too and bump shader cache version * Fix wrong name * Fix Carry being inverted on comparison
This commit is contained in:
parent
df820a72de
commit
36c6e67df2
4 changed files with 128 additions and 34 deletions
|
@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||
/// <summary>
|
||||
/// Version of the codegen (to be changed when codegen or guest format change).
|
||||
/// </summary>
|
||||
private const ulong ShaderCodeGenVersion = 1878;
|
||||
private const ulong ShaderCodeGenVersion = 1901;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the shader cache.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue