Update to LibHac 0.17.0 (#3878)
* Update to LibHac 0.17.0 * Don't clear SD card saves when starting the emulator This was an old workaround for errors that happened when a user's SD card encryption seed changed. SD card saves have been unencrypted for over a year, so we should be fine to remove the workaround.
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6 changed files with 25 additions and 32 deletions
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@ -19,6 +19,7 @@ using static Ryujinx.HLE.Utilities.StringUtils;
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using IFileSystem = LibHac.FsSrv.Sf.IFileSystem;
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using IStorage = LibHac.FsSrv.Sf.IStorage;
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using RightsId = LibHac.Fs.RightsId;
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using GameCardHandle = System.UInt32;
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namespace Ryujinx.HLE.HOS.Services.Fs
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{
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@ -239,7 +240,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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// OpenGameCardStorage(u32 handle, u32 partitionId) -> object<nn::fssrv::sf::IStorage>
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public ResultCode OpenGameCardStorage(ServiceCtx context)
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{
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GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
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GameCardHandle handle = context.RequestData.ReadUInt32();
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GameCardPartitionRaw partitionId = (GameCardPartitionRaw)context.RequestData.ReadInt32();
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using var storage = new SharedRef<IStorage>();
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@ -255,7 +256,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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// OpenGameCardFileSystem(u32 handle, u32 partitionId) -> object<nn::fssrv::sf::IFileSystem>
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public ResultCode OpenGameCardFileSystem(ServiceCtx context)
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{
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GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
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GameCardHandle handle = context.RequestData.ReadUInt32();
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GameCardPartition partitionId = (GameCardPartition)context.RequestData.ReadInt32();
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using var fileSystem = new SharedRef<IFileSystem>();
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@ -315,6 +316,17 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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return (ResultCode)_baseFileSystemProxy.Get.CreateSaveDataFileSystemWithHashSalt(in attribute, in creationInfo, in metaCreateInfo, in hashSalt).Value;
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}
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[CommandHipc(37)] // 14.0.0+
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// CreateSaveDataFileSystemWithCreationInfo2(buffer<nn::fs::SaveDataCreationInfo2, 25> creationInfo) -> ()
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public ResultCode CreateSaveDataFileSystemWithCreationInfo2(ServiceCtx context)
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{
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byte[] creationInfoBuffer = new byte[context.Request.SendBuff[0].Size];
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context.Memory.Read(context.Request.SendBuff[0].Position, creationInfoBuffer);
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ref readonly SaveDataCreationInfo2 creationInfo = ref SpanHelpers.AsReadOnlyStruct<SaveDataCreationInfo2>(creationInfoBuffer);
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return (ResultCode)_baseFileSystemProxy.Get.CreateSaveDataFileSystemWithCreationInfo2(in creationInfo).Value;
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}
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[CommandHipc(51)]
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// OpenSaveDataFileSystem(u8 spaceId, nn::fs::SaveDataAttribute attribute) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
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public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
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