Add partial support for array of samplers, and add pass to identify them from bindless texture accesses

This commit is contained in:
gdk 2019-11-02 23:07:21 -03:00 committed by Thog
parent 63345a3098
commit 3ab5c23f49
10 changed files with 210 additions and 39 deletions

View file

@ -60,6 +60,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
texOp.Type,
texOp.Flags,
texOp.Handle,
4, // TODO: Non-hardcoded array size.
componentMask,
sources);
}