[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Another rebase, another dotnet format run * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256<uint> * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First pass of dotnet format * Add unsafe dotnet format changes * Fix typos * Add trailing commas * Disable formatting for FormatTable * Address review feedback
This commit is contained in:
parent
2457cfc911
commit
3b46bb73f7
145 changed files with 1445 additions and 1427 deletions
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@ -18,7 +18,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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TessellationControl,
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TessellationEvaluation,
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Geometry,
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Fragment
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Fragment,
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}
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/// <summary>
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@ -26,7 +26,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct TessMode
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public uint Packed;
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#pragma warning restore CS0649
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@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the tessellation abstract patch type.
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/// </summary>
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/// <returns>Abtract patch type</returns>
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public TessPatchType UnpackPatchType()
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public readonly TessPatchType UnpackPatchType()
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{
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return (TessPatchType)(Packed & 3);
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}
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@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the spacing between tessellated vertices of the patch.
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/// </summary>
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/// <returns>Spacing between tessellated vertices</returns>
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public TessSpacing UnpackSpacing()
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public readonly TessSpacing UnpackSpacing()
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{
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return (TessSpacing)((Packed >> 4) & 3);
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}
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@ -52,7 +52,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the primitive winding order.
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/// </summary>
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/// <returns>True if clockwise, false if counter-clockwise</returns>
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public bool UnpackCw()
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public readonly bool UnpackCw()
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{
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return (Packed & (1 << 8)) != 0;
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}
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@ -63,7 +63,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct TfBufferState
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public Boolean32 Enable;
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public GpuVa Address;
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public int Size;
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@ -79,7 +79,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct TfState
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public int BufferIndex;
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public int VaryingsCount;
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public int Stride;
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@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct RtColorState
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public GpuVa Address;
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public int WidthOrStride;
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public int Height;
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@ -116,7 +116,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct ViewportTransform
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public float ScaleX;
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public float ScaleY;
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public float ScaleZ;
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@ -131,7 +131,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks viewport swizzle of the position X component.
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/// </summary>
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/// <returns>Swizzle enum value</returns>
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public ViewportSwizzle UnpackSwizzleX()
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public readonly ViewportSwizzle UnpackSwizzleX()
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{
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return (ViewportSwizzle)(Swizzle & 7);
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}
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@ -140,7 +140,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks viewport swizzle of the position Y component.
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/// </summary>
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/// <returns>Swizzle enum value</returns>
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public ViewportSwizzle UnpackSwizzleY()
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public readonly ViewportSwizzle UnpackSwizzleY()
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{
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return (ViewportSwizzle)((Swizzle >> 4) & 7);
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}
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@ -149,7 +149,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks viewport swizzle of the position Z component.
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/// </summary>
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/// <returns>Swizzle enum value</returns>
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public ViewportSwizzle UnpackSwizzleZ()
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public readonly ViewportSwizzle UnpackSwizzleZ()
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{
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return (ViewportSwizzle)((Swizzle >> 8) & 7);
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}
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@ -158,7 +158,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks viewport swizzle of the position W component.
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/// </summary>
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/// <returns>Swizzle enum value</returns>
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public ViewportSwizzle UnpackSwizzleW()
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public readonly ViewportSwizzle UnpackSwizzleW()
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{
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return (ViewportSwizzle)((Swizzle >> 12) & 7);
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}
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@ -169,7 +169,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct ViewportExtents
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public ushort X;
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public ushort Width;
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public ushort Y;
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@ -184,7 +184,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct VertexBufferDrawState
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public int First;
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public int Count;
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#pragma warning restore CS0649
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@ -195,7 +195,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct ClearColors
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public float Red;
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public float Green;
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public float Blue;
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@ -208,7 +208,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct DepthBiasState
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public Boolean32 PointEnable;
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public Boolean32 LineEnable;
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public Boolean32 FillEnable;
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@ -223,7 +223,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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Disabled = 0,
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EnableRGB = 1,
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EnableAlpha = 2,
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EnableRGBA = 3
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EnableRGBA = 3,
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}
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/// <summary>
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@ -231,7 +231,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct ScissorState
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public Boolean32 Enable;
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public ushort X1;
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public ushort X2;
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@ -246,7 +246,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct StencilBackMasks
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public int FuncRef;
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public int Mask;
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public int FuncMask;
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@ -258,7 +258,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct RtDepthStencilState
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public GpuVa Address;
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public ZetaFormat Format;
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public MemoryLayout MemoryLayout;
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@ -271,7 +271,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct ScreenScissorState
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public ushort X;
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public ushort Width;
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public ushort Y;
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@ -297,7 +297,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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Size16 = 0x1b,
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Size8 = 0x1d,
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Rgb10A2 = 0x30,
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Rg11B10 = 0x31
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Rg11B10 = 0x31,
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}
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/// <summary>
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@ -311,7 +311,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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Uint = 4,
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Uscaled = 5,
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Sscaled = 6,
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Float = 7
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Float = 7,
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}
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/// <summary>
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@ -319,7 +319,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct VertexAttribState
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public uint Attribute;
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#pragma warning restore CS0649
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@ -327,7 +327,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the index of the vertex buffer this attribute belongs to.
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/// </summary>
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/// <returns>Vertex buffer index</returns>
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public int UnpackBufferIndex()
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public readonly int UnpackBufferIndex()
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{
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return (int)(Attribute & 0x1f);
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}
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@ -336,7 +336,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the attribute constant flag.
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/// </summary>
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/// <returns>True if the attribute is constant, false otherwise</returns>
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public bool UnpackIsConstant()
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public readonly bool UnpackIsConstant()
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{
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return (Attribute & 0x40) != 0;
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}
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@ -345,7 +345,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the offset, in bytes, of the attribute on the vertex buffer.
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/// </summary>
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/// <returns>Attribute offset in bytes</returns>
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public int UnpackOffset()
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public readonly int UnpackOffset()
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{
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return (int)((Attribute >> 7) & 0x3fff);
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}
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@ -354,7 +354,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the Maxwell attribute format integer.
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/// </summary>
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/// <returns>Attribute format integer</returns>
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public uint UnpackFormat()
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public readonly uint UnpackFormat()
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{
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return Attribute & 0x3fe00000;
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}
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@ -363,7 +363,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the Maxwell attribute size.
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/// </summary>
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/// <returns>Attribute size</returns>
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public VertexAttribSize UnpackSize()
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public readonly VertexAttribSize UnpackSize()
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{
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return (VertexAttribSize)((Attribute >> 21) & 0x3f);
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}
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@ -372,7 +372,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the Maxwell attribute component type.
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/// </summary>
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/// <returns>Attribute component type</returns>
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public VertexAttribType UnpackType()
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public readonly VertexAttribType UnpackType()
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{
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return (VertexAttribType)((Attribute >> 27) & 7);
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}
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@ -383,7 +383,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct RtControl
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public uint Packed;
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#pragma warning restore CS0649
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@ -391,7 +391,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the number of active draw buffers.
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/// </summary>
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/// <returns>Number of active draw buffers</returns>
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public int UnpackCount()
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public readonly int UnpackCount()
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{
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return (int)(Packed & 0xf);
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}
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@ -401,7 +401,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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/// <param name="index">Index of the draw buffer</param>
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/// <returns>Attachment index</returns>
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public int UnpackPermutationIndex(int index)
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public readonly int UnpackPermutationIndex(int index)
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{
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return (int)((Packed >> (4 + index * 3)) & 7);
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}
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@ -412,7 +412,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct Size3D
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public int Width;
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public int Height;
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public int Depth;
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@ -424,7 +424,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct StencilTestState
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public Boolean32 Enable;
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public StencilOp FrontSFail;
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public StencilOp FrontDpFail;
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@ -443,7 +443,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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enum YControl
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{
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NegateY = 1 << 0,
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TriangleRastFlip = 1 << 4
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TriangleRastFlip = 1 << 4,
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}
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/// <summary>
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@ -451,7 +451,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct RgbHalf
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public uint R;
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public uint G;
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public uint B;
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@ -462,7 +462,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the red color component as a 16-bit float value.
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/// </summary>
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/// <returns>The component value</returns>
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public Half UnpackR()
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public readonly Half UnpackR()
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{
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ushort value = (ushort)R;
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return Unsafe.As<ushort, Half>(ref value);
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@ -472,7 +472,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the green color component as a 16-bit float value.
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/// </summary>
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/// <returns>The component value</returns>
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public Half UnpackG()
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public readonly Half UnpackG()
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{
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ushort value = (ushort)G;
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return Unsafe.As<ushort, Half>(ref value);
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@ -482,7 +482,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// Unpacks the blue color component as a 16-bit float value.
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/// </summary>
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/// <returns>The component value</returns>
|
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public Half UnpackB()
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public readonly Half UnpackB()
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{
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ushort value = (ushort)B;
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return Unsafe.As<ushort, Half>(ref value);
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@ -498,7 +498,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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Always,
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ResultNonZero,
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Equal,
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NotEqual
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NotEqual,
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}
|
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|
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/// <summary>
|
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|
@ -506,7 +506,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
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/// </summary>
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struct PoolState
|
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{
|
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public GpuVa Address;
|
||||
public int MaximumId;
|
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#pragma warning restore CS0649
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@ -517,7 +517,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
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/// </summary>
|
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struct StencilBackTestState
|
||||
{
|
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#pragma warning disable CS0649
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public Boolean32 TwoSided;
|
||||
public StencilOp BackSFail;
|
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public StencilOp BackDpFail;
|
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@ -531,7 +531,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
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/// </summary>
|
||||
struct PrimitiveRestartState
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||||
{
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public Boolean32 Enable;
|
||||
public int Index;
|
||||
#pragma warning restore CS0649
|
||||
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@ -543,7 +543,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct IndexBufferState
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public GpuVa Address;
|
||||
public GpuVa EndAddress;
|
||||
public IndexType Type;
|
||||
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@ -556,7 +556,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct FaceState
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public Boolean32 CullEnable;
|
||||
public FrontFace FrontFace;
|
||||
public Face CullFace;
|
||||
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@ -570,7 +570,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
enum ViewVolumeClipControl
|
||||
{
|
||||
ForceDepthRangeZeroToOne = 1 << 0,
|
||||
DepthClampDisabled = 1 << 11
|
||||
DepthClampDisabled = 1 << 11,
|
||||
}
|
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|
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/// <summary>
|
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|
@ -578,7 +578,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct LogicalOpState
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public Boolean32 Enable;
|
||||
public LogicalOp LogicalOp;
|
||||
#pragma warning restore CS0649
|
||||
|
@ -590,7 +590,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct RtColorMask
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint Packed;
|
||||
#pragma warning restore CS0649
|
||||
|
||||
|
@ -598,7 +598,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// Unpacks red channel enable.
|
||||
/// </summary>
|
||||
/// <returns>True to write the new red channel color, false to keep the old value</returns>
|
||||
public bool UnpackRed()
|
||||
public readonly bool UnpackRed()
|
||||
{
|
||||
return (Packed & 0x1) != 0;
|
||||
}
|
||||
|
@ -607,7 +607,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// Unpacks green channel enable.
|
||||
/// </summary>
|
||||
/// <returns>True to write the new green channel color, false to keep the old value</returns>
|
||||
public bool UnpackGreen()
|
||||
public readonly bool UnpackGreen()
|
||||
{
|
||||
return (Packed & 0x10) != 0;
|
||||
}
|
||||
|
@ -616,7 +616,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// Unpacks blue channel enable.
|
||||
/// </summary>
|
||||
/// <returns>True to write the new blue channel color, false to keep the old value</returns>
|
||||
public bool UnpackBlue()
|
||||
public readonly bool UnpackBlue()
|
||||
{
|
||||
return (Packed & 0x100) != 0;
|
||||
}
|
||||
|
@ -625,7 +625,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// Unpacks alpha channel enable.
|
||||
/// </summary>
|
||||
/// <returns>True to write the new alpha channel color, false to keep the old value</returns>
|
||||
public bool UnpackAlpha()
|
||||
public readonly bool UnpackAlpha()
|
||||
{
|
||||
return (Packed & 0x1000) != 0;
|
||||
}
|
||||
|
@ -636,7 +636,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct VertexBufferState
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint Control;
|
||||
public GpuVa Address;
|
||||
public int Divisor;
|
||||
|
@ -646,7 +646,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// Vertex buffer stride, defined as the number of bytes occupied by each vertex in memory.
|
||||
/// </summary>
|
||||
/// <returns>Vertex buffer stride</returns>
|
||||
public int UnpackStride()
|
||||
public readonly int UnpackStride()
|
||||
{
|
||||
return (int)(Control & 0xfff);
|
||||
}
|
||||
|
@ -655,7 +655,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// Vertex buffer enable.
|
||||
/// </summary>
|
||||
/// <returns>True if the vertex buffer is enabled, false otherwise</returns>
|
||||
public bool UnpackEnable()
|
||||
public readonly bool UnpackEnable()
|
||||
{
|
||||
return (Control & (1 << 12)) != 0;
|
||||
}
|
||||
|
@ -666,7 +666,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct BlendStateCommon
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public Boolean32 SeparateAlpha;
|
||||
public BlendOp ColorOp;
|
||||
public BlendFactor ColorSrcFactor;
|
||||
|
@ -683,7 +683,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct BlendState
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public Boolean32 SeparateAlpha;
|
||||
public BlendOp ColorOp;
|
||||
public BlendFactor ColorSrcFactor;
|
||||
|
@ -700,7 +700,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct ShaderState
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint Control;
|
||||
public uint Offset;
|
||||
public uint Unknown0x8;
|
||||
|
@ -724,7 +724,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// Must be ignored for vertex shaders, those are always enabled.
|
||||
/// </summary>
|
||||
/// <returns>True if the stage is enabled, false otherwise</returns>
|
||||
public bool UnpackEnable()
|
||||
public readonly bool UnpackEnable()
|
||||
{
|
||||
return (Control & 1) != 0;
|
||||
}
|
||||
|
@ -735,7 +735,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct UniformBufferState
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public int Size;
|
||||
public GpuVa Address;
|
||||
public int Offset;
|
||||
|
@ -744,30 +744,30 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
|
||||
unsafe struct ThreedClassState : IShadowState
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint SetObject;
|
||||
public int SetObjectClassId => (int)(SetObject & 0xFFFF);
|
||||
public int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
|
||||
public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF);
|
||||
public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
|
||||
public fixed uint Reserved04[63];
|
||||
public uint NoOperation;
|
||||
public uint SetNotifyA;
|
||||
public int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF);
|
||||
public readonly int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF);
|
||||
public uint SetNotifyB;
|
||||
public uint Notify;
|
||||
public NotifyType NotifyType => (NotifyType)(Notify);
|
||||
public readonly NotifyType NotifyType => (NotifyType)(Notify);
|
||||
public uint WaitForIdle;
|
||||
public uint LoadMmeInstructionRamPointer;
|
||||
public uint LoadMmeInstructionRam;
|
||||
public uint LoadMmeStartAddressRamPointer;
|
||||
public uint LoadMmeStartAddressRam;
|
||||
public uint SetMmeShadowRamControl;
|
||||
public SetMmeShadowRamControlMode SetMmeShadowRamControlMode => (SetMmeShadowRamControlMode)(SetMmeShadowRamControl & 0x3);
|
||||
public readonly SetMmeShadowRamControlMode SetMmeShadowRamControlMode => (SetMmeShadowRamControlMode)(SetMmeShadowRamControl & 0x3);
|
||||
public fixed uint Reserved128[2];
|
||||
public uint SetGlobalRenderEnableA;
|
||||
public int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF);
|
||||
public readonly int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF);
|
||||
public uint SetGlobalRenderEnableB;
|
||||
public uint SetGlobalRenderEnableC;
|
||||
public int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7);
|
||||
public readonly int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7);
|
||||
public uint SendGoIdle;
|
||||
public uint PmTrigger;
|
||||
public uint PmTriggerWfi;
|
||||
|
@ -778,30 +778,30 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
public uint LineLengthIn;
|
||||
public uint LineCount;
|
||||
public uint OffsetOutUpper;
|
||||
public int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF);
|
||||
public readonly int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF);
|
||||
public uint OffsetOut;
|
||||
public uint PitchOut;
|
||||
public uint SetDstBlockSize;
|
||||
public SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF);
|
||||
public SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
|
||||
public SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
|
||||
public readonly SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF);
|
||||
public readonly SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
|
||||
public readonly SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
|
||||
public uint SetDstWidth;
|
||||
public uint SetDstHeight;
|
||||
public uint SetDstDepth;
|
||||
public uint SetDstLayer;
|
||||
public uint SetDstOriginBytesX;
|
||||
public int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF);
|
||||
public readonly int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF);
|
||||
public uint SetDstOriginSamplesY;
|
||||
public int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF);
|
||||
public readonly int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF);
|
||||
public uint LaunchDma;
|
||||
public LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1);
|
||||
public LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3);
|
||||
public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3);
|
||||
public LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1);
|
||||
public bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0;
|
||||
public LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7);
|
||||
public LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3);
|
||||
public bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0;
|
||||
public readonly LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1);
|
||||
public readonly LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3);
|
||||
public readonly LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3);
|
||||
public readonly LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1);
|
||||
public readonly bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0;
|
||||
public readonly LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7);
|
||||
public readonly LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3);
|
||||
public readonly bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0;
|
||||
public uint LoadInlineData;
|
||||
public fixed uint Reserved1B8[22];
|
||||
public Boolean32 EarlyZForce;
|
||||
|
@ -1042,7 +1042,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
public fixed uint Reserved260C[125];
|
||||
public Array4<Array32<uint>> TfVaryingLocations;
|
||||
public fixed uint Reserved2A00[640];
|
||||
public MmeShadowScratch SetMmeShadowScratch;
|
||||
public Array256<uint> SetMmeShadowScratch;
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue