Do not allow render targets not explicitly written by the fragment shader to be modified (#3063)

* Do not allow render targets not explicitly written by the fragment shader to be modified

* Shader cache version bump

* Remove blank lines

* Avoid redundant color mask updates

* HostShaderCacheEntry can be null

* Avoid more redundant glColorMask calls

* nit: Mask -> Masks

* Fix currentComponentMask

* More efficient way to update _currentComponentMasks
This commit is contained in:
gdkchan 2022-02-16 19:15:39 -03:00 committed by GitHub
parent ab5d77c0c4
commit 3bd357045f
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GPG key ID: 4AEE18F83AFDEB23
17 changed files with 176 additions and 131 deletions

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@ -0,0 +1,12 @@
namespace Ryujinx.Graphics.GAL
{
public struct ShaderInfo
{
public int FragmentOutputMap { get; }
public ShaderInfo(int fragmentOutputMap)
{
FragmentOutputMap = fragmentOutputMap;
}
}
}