Fix some thread sync issues (#172)

* Fix some thread sync issues

* Remove some debug stuff

* Ensure that writes to the mutex address clears the exclusive monitor
This commit is contained in:
gdkchan 2018-06-21 23:05:42 -03:00 committed by GitHub
parent a4020bb398
commit 3e6afeb513
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8 changed files with 239 additions and 189 deletions

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@ -2,9 +2,6 @@ using ChocolArm64.State;
using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle.Handles;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using static Ryujinx.HLE.OsHle.ErrorCode;
@ -143,11 +140,9 @@ namespace Ryujinx.HLE.OsHle.Kernel
return;
}
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
KThread WaitThread = Process.GetThread(ThreadState.Tpidr);
MutexUnlock(CurrThread, MutexAddress);
if (!CondVarWait(CurrThread, ThreadHandle, MutexAddress, CondVarAddress, Timeout))
if (!CondVarWait(WaitThread, ThreadHandle, MutexAddress, CondVarAddress, Timeout))
{
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.Timeout);
@ -168,7 +163,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
CondVarSignal(CurrThread, CondVarAddress, Count);
CondVarSignal(ThreadState, CurrThread, CondVarAddress, Count);
ThreadState.X0 = 0;
}
@ -182,7 +177,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
{
lock (Process.ThreadSyncLock)
{
int MutexValue = Process.Memory.ReadInt32(MutexAddress);
int MutexValue = Memory.ReadInt32(MutexAddress);
Ns.Log.PrintDebug(LogClass.KernelSvc, "MutexValue = " + MutexValue.ToString("x8"));
@ -194,7 +189,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
CurrThread.WaitHandle = WaitThreadHandle;
CurrThread.MutexAddress = MutexAddress;
InsertWaitingMutexThread(OwnerThreadHandle, WaitThread);
InsertWaitingMutexThreadUnsafe(OwnerThreadHandle, WaitThread);
}
Ns.Log.PrintDebug(LogClass.KernelSvc, "Entering wait state...");
@ -208,25 +203,29 @@ namespace Ryujinx.HLE.OsHle.Kernel
{
//This is the new thread that will now own the mutex.
//If no threads are waiting for the lock, then it should be null.
KThread OwnerThread = PopThread(CurrThread.MutexWaiters, x => x.MutexAddress == MutexAddress);
(KThread OwnerThread, int Count) = PopMutexThreadUnsafe(CurrThread, MutexAddress);
if (OwnerThread == CurrThread)
{
throw new InvalidOperationException();
}
if (OwnerThread != null)
{
//Remove all waiting mutex from the old owner,
//and insert then on the new owner.
UpdateMutexOwner(CurrThread, OwnerThread, MutexAddress);
UpdateMutexOwnerUnsafe(CurrThread, OwnerThread, MutexAddress);
CurrThread.UpdatePriority();
int HasListeners = OwnerThread.MutexWaiters.Count > 0 ? MutexHasListenersMask : 0;
int HasListeners = Count >= 2 ? MutexHasListenersMask : 0;
Process.Memory.WriteInt32(MutexAddress, HasListeners | OwnerThread.WaitHandle);
Memory.WriteInt32ToSharedAddr(MutexAddress, HasListeners | OwnerThread.WaitHandle);
OwnerThread.WaitHandle = 0;
OwnerThread.MutexAddress = 0;
OwnerThread.CondVarAddress = 0;
OwnerThread.MutexOwner = null;
OwnerThread.MutexOwner = null;
OwnerThread.UpdatePriority();
@ -236,7 +235,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
}
else
{
Process.Memory.WriteInt32(MutexAddress, 0);
Memory.WriteInt32ToSharedAddr(MutexAddress, 0);
Ns.Log.PrintDebug(LogClass.KernelSvc, "No threads waiting mutex!");
}
@ -256,6 +255,8 @@ namespace Ryujinx.HLE.OsHle.Kernel
lock (Process.ThreadSyncLock)
{
MutexUnlock(WaitThread, MutexAddress);
WaitThread.CondVarSignaled = false;
Process.ThreadArbiterList.Add(WaitThread);
@ -269,11 +270,15 @@ namespace Ryujinx.HLE.OsHle.Kernel
lock (Process.ThreadSyncLock)
{
WaitThread.MutexOwner?.MutexWaiters.Remove(WaitThread);
if (!WaitThread.CondVarSignaled || WaitThread.MutexOwner != null)
{
WaitThread.MutexOwner = null;
if (WaitThread.MutexOwner != null)
{
WaitThread.MutexOwner.MutexWaiters.Remove(WaitThread);
WaitThread.MutexOwner.UpdatePriority();
WaitThread.MutexOwner = null;
}
Process.ThreadArbiterList.Remove(WaitThread);
@ -291,13 +296,17 @@ namespace Ryujinx.HLE.OsHle.Kernel
return true;
}
private void CondVarSignal(KThread CurrThread, long CondVarAddress, int Count)
private void CondVarSignal(
AThreadState ThreadState,
KThread CurrThread,
long CondVarAddress,
int Count)
{
lock (Process.ThreadSyncLock)
{
while (Count == -1 || Count-- > 0)
{
KThread WaitThread = PopThread(Process.ThreadArbiterList, x => x.CondVarAddress == CondVarAddress);
KThread WaitThread = PopCondVarThreadUnsafe(CondVarAddress);
if (WaitThread == null)
{
@ -308,16 +317,37 @@ namespace Ryujinx.HLE.OsHle.Kernel
WaitThread.CondVarSignaled = true;
AcquireMutexValue(WaitThread.MutexAddress);
long MutexAddress = WaitThread.MutexAddress;
int MutexValue = Process.Memory.ReadInt32(WaitThread.MutexAddress);
Memory.SetExclusive(ThreadState, MutexAddress);
int MutexValue = Memory.ReadInt32(MutexAddress);
while (MutexValue != 0)
{
if (Memory.TestExclusive(ThreadState, MutexAddress))
{
//Wait until the lock is released.
InsertWaitingMutexThreadUnsafe(MutexValue & ~MutexHasListenersMask, WaitThread);
Memory.WriteInt32(MutexAddress, MutexValue | MutexHasListenersMask);
Memory.ClearExclusiveForStore(ThreadState);
break;
}
Memory.SetExclusive(ThreadState, MutexAddress);
MutexValue = Memory.ReadInt32(MutexAddress);
}
Ns.Log.PrintDebug(LogClass.KernelSvc, "MutexValue = " + MutexValue.ToString("x8"));
if (MutexValue == 0)
{
//Give the lock to this thread.
Process.Memory.WriteInt32(WaitThread.MutexAddress, WaitThread.WaitHandle);
Memory.WriteInt32ToSharedAddr(MutexAddress, WaitThread.WaitHandle);
WaitThread.WaitHandle = 0;
WaitThread.MutexAddress = 0;
@ -329,46 +359,28 @@ namespace Ryujinx.HLE.OsHle.Kernel
Process.Scheduler.WakeUp(WaitThread);
}
else
{
//Wait until the lock is released.
MutexValue &= ~MutexHasListenersMask;
InsertWaitingMutexThread(MutexValue, WaitThread);
MutexValue |= MutexHasListenersMask;
Process.Memory.WriteInt32(WaitThread.MutexAddress, MutexValue);
}
ReleaseMutexValue(WaitThread.MutexAddress);
}
}
}
private void UpdateMutexOwner(KThread CurrThread, KThread NewOwner, long MutexAddress)
private void UpdateMutexOwnerUnsafe(KThread CurrThread, KThread NewOwner, long MutexAddress)
{
//Go through all threads waiting for the mutex,
//and update the MutexOwner field to point to the new owner.
lock (Process.ThreadSyncLock)
for (int Index = 0; Index < CurrThread.MutexWaiters.Count; Index++)
{
for (int Index = 0; Index < CurrThread.MutexWaiters.Count; Index++)
KThread Thread = CurrThread.MutexWaiters[Index];
if (Thread.MutexAddress == MutexAddress)
{
KThread Thread = CurrThread.MutexWaiters[Index];
CurrThread.MutexWaiters.RemoveAt(Index--);
if (Thread.MutexAddress == MutexAddress)
{
CurrThread.MutexWaiters.RemoveAt(Index--);
Thread.MutexOwner = NewOwner;
InsertWaitingMutexThread(NewOwner, Thread);
}
InsertWaitingMutexThreadUnsafe(NewOwner, Thread);
}
}
}
private void InsertWaitingMutexThread(int OwnerThreadHandle, KThread WaitThread)
private void InsertWaitingMutexThreadUnsafe(int OwnerThreadHandle, KThread WaitThread)
{
KThread OwnerThread = Process.HandleTable.GetData<KThread>(OwnerThreadHandle);
@ -379,47 +391,73 @@ namespace Ryujinx.HLE.OsHle.Kernel
return;
}
InsertWaitingMutexThread(OwnerThread, WaitThread);
InsertWaitingMutexThreadUnsafe(OwnerThread, WaitThread);
}
private void InsertWaitingMutexThread(KThread OwnerThread, KThread WaitThread)
private void InsertWaitingMutexThreadUnsafe(KThread OwnerThread, KThread WaitThread)
{
lock (Process.ThreadSyncLock)
WaitThread.MutexOwner = OwnerThread;
if (!OwnerThread.MutexWaiters.Contains(WaitThread))
{
WaitThread.MutexOwner = OwnerThread;
OwnerThread.MutexWaiters.Add(WaitThread);
if (!OwnerThread.MutexWaiters.Contains(WaitThread))
OwnerThread.UpdatePriority();
}
}
private (KThread, int) PopMutexThreadUnsafe(KThread OwnerThread, long MutexAddress)
{
int Count = 0;
KThread WakeThread = null;
foreach (KThread Thread in OwnerThread.MutexWaiters)
{
if (Thread.MutexAddress != MutexAddress)
{
OwnerThread.MutexWaiters.Add(WaitThread);
continue;
}
OwnerThread.UpdatePriority();
if (WakeThread == null || Thread.ActualPriority < WakeThread.ActualPriority)
{
WakeThread = Thread;
}
Count++;
}
if (WakeThread != null)
{
OwnerThread.MutexWaiters.Remove(WakeThread);
}
return (WakeThread, Count);
}
private KThread PopCondVarThreadUnsafe(long CondVarAddress)
{
KThread WakeThread = null;
foreach (KThread Thread in Process.ThreadArbiterList)
{
if (Thread.CondVarAddress != CondVarAddress)
{
continue;
}
if (WakeThread == null || Thread.ActualPriority < WakeThread.ActualPriority)
{
WakeThread = Thread;
}
}
}
private KThread PopThread(List<KThread> Threads, Func<KThread, bool> Predicate)
{
KThread Thread = Threads.OrderBy(x => x.ActualPriority).FirstOrDefault(Predicate);
if (Thread != null)
if (WakeThread != null)
{
Threads.Remove(Thread);
Process.ThreadArbiterList.Remove(WakeThread);
}
return Thread;
}
private void AcquireMutexValue(long MutexAddress)
{
while (!Process.Memory.AcquireAddress(MutexAddress))
{
Thread.Yield();
}
}
private void ReleaseMutexValue(long MutexAddress)
{
Process.Memory.ReleaseAddress(MutexAddress);
return WakeThread;
}
private bool IsPointingInsideKernel(long Address)