Replace constant buffer access on shader with new Load instruction (#4646)

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gdkchan 2023-05-20 16:19:26 -03:00 committed by GitHub
parent fb27042e01
commit 402f05b8ef
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42 changed files with 788 additions and 625 deletions

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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 5027;
private const uint CodeGenVersion = 4646;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";