Replace constant buffer access on shader with new Load instruction (#4646)
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parent
fb27042e01
commit
402f05b8ef
42 changed files with 788 additions and 625 deletions
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@ -98,8 +98,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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DeclareLocalMemory(context, localMemorySize);
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}
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DeclareSupportBuffer(context);
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DeclareUniformBuffers(context, context.Config.GetConstantBufferDescriptors());
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DeclareConstantBuffers(context, context.Config.Properties.ConstantBuffers.Values);
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DeclareStorageBuffers(context, context.Config.GetStorageBufferDescriptors());
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DeclareSamplers(context, context.Config.GetTextureDescriptors());
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DeclareImages(context, context.Config.GetImageDescriptors());
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@ -127,84 +126,63 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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return variable;
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}
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private static void DeclareSupportBuffer(CodeGenContext context)
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private static void DeclareConstantBuffers(CodeGenContext context, IEnumerable<BufferDefinition> buffers)
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{
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if (!context.Config.Stage.SupportsRenderScale() && !(context.Config.LastInVertexPipeline && context.Config.GpuAccessor.QueryViewportTransformDisable()))
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HashSet<SpvInstruction> decoratedTypes = new HashSet<SpvInstruction>();
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foreach (BufferDefinition buffer in buffers)
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{
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return;
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}
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int alignment = buffer.Layout == BufferLayout.Std140 ? 16 : 4;
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int alignmentMask = alignment - 1;
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int offset = 0;
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var isBgraArrayType = context.TypeArray(context.TypeU32(), context.Constant(context.TypeU32(), SupportBuffer.FragmentIsBgraCount));
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var viewportInverseVectorType = context.TypeVector(context.TypeFP32(), 4);
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var renderScaleArrayType = context.TypeArray(context.TypeFP32(), context.Constant(context.TypeU32(), SupportBuffer.RenderScaleMaxCount));
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SpvInstruction[] structFieldTypes = new SpvInstruction[buffer.Type.Fields.Length];
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int[] structFieldOffsets = new int[buffer.Type.Fields.Length];
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context.Decorate(isBgraArrayType, Decoration.ArrayStride, (LiteralInteger)SupportBuffer.FieldSize);
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context.Decorate(renderScaleArrayType, Decoration.ArrayStride, (LiteralInteger)SupportBuffer.FieldSize);
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for (int fieldIndex = 0; fieldIndex < buffer.Type.Fields.Length; fieldIndex++)
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{
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StructureField field = buffer.Type.Fields[fieldIndex];
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int fieldSize = (field.Type.GetSizeInBytes() + alignmentMask) & ~alignmentMask;
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var supportBufferStructType = context.TypeStruct(false, context.TypeU32(), isBgraArrayType, viewportInverseVectorType, context.TypeS32(), renderScaleArrayType);
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structFieldTypes[fieldIndex] = context.GetType(field.Type, field.ArrayLength);
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structFieldOffsets[fieldIndex] = offset;
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context.MemberDecorate(supportBufferStructType, 0, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentAlphaTestOffset);
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context.MemberDecorate(supportBufferStructType, 1, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentIsBgraOffset);
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context.MemberDecorate(supportBufferStructType, 2, Decoration.Offset, (LiteralInteger)SupportBuffer.ViewportInverseOffset);
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context.MemberDecorate(supportBufferStructType, 3, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentRenderScaleCountOffset);
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context.MemberDecorate(supportBufferStructType, 4, Decoration.Offset, (LiteralInteger)SupportBuffer.GraphicsRenderScaleOffset);
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context.Decorate(supportBufferStructType, Decoration.Block);
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if (field.Type.HasFlag(AggregateType.Array))
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{
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// We can't decorate the type more than once.
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if (decoratedTypes.Add(structFieldTypes[fieldIndex]))
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{
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context.Decorate(structFieldTypes[fieldIndex], Decoration.ArrayStride, (LiteralInteger)fieldSize);
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}
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var supportBufferPointerType = context.TypePointer(StorageClass.Uniform, supportBufferStructType);
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var supportBufferVariable = context.Variable(supportBufferPointerType, StorageClass.Uniform);
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offset += fieldSize * field.ArrayLength;
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}
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else
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{
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offset += fieldSize;
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}
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}
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context.Decorate(supportBufferVariable, Decoration.DescriptorSet, (LiteralInteger)0);
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context.Decorate(supportBufferVariable, Decoration.Binding, (LiteralInteger)0);
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var ubStructType = context.TypeStruct(false, structFieldTypes);
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context.AddGlobalVariable(supportBufferVariable);
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if (decoratedTypes.Add(ubStructType))
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{
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context.Decorate(ubStructType, Decoration.Block);
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context.SupportBuffer = supportBufferVariable;
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}
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for (int fieldIndex = 0; fieldIndex < structFieldOffsets.Length; fieldIndex++)
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{
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context.MemberDecorate(ubStructType, fieldIndex, Decoration.Offset, (LiteralInteger)structFieldOffsets[fieldIndex]);
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}
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}
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private static void DeclareUniformBuffers(CodeGenContext context, BufferDescriptor[] descriptors)
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{
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if (descriptors.Length == 0)
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{
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return;
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}
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uint ubSize = Constants.ConstantBufferSize / 16;
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var ubArrayType = context.TypeArray(context.TypeVector(context.TypeFP32(), 4), context.Constant(context.TypeU32(), ubSize), true);
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context.Decorate(ubArrayType, Decoration.ArrayStride, (LiteralInteger)16);
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var ubStructType = context.TypeStruct(true, ubArrayType);
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context.Decorate(ubStructType, Decoration.Block);
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context.MemberDecorate(ubStructType, 0, Decoration.Offset, (LiteralInteger)0);
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if (context.Config.UsedFeatures.HasFlag(FeatureFlags.CbIndexing))
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{
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int count = descriptors.Max(x => x.Slot) + 1;
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var ubStructArrayType = context.TypeArray(ubStructType, context.Constant(context.TypeU32(), count));
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var ubPointerType = context.TypePointer(StorageClass.Uniform, ubStructArrayType);
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var ubPointerType = context.TypePointer(StorageClass.Uniform, ubStructType);
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var ubVariable = context.Variable(ubPointerType, StorageClass.Uniform);
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context.Name(ubVariable, $"{GetStagePrefix(context.Config.Stage)}_u");
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context.Decorate(ubVariable, Decoration.DescriptorSet, (LiteralInteger)0);
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context.Decorate(ubVariable, Decoration.Binding, (LiteralInteger)context.Config.FirstConstantBufferBinding);
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context.Name(ubVariable, buffer.Name);
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context.Decorate(ubVariable, Decoration.DescriptorSet, (LiteralInteger)buffer.Set);
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context.Decorate(ubVariable, Decoration.Binding, (LiteralInteger)buffer.Binding);
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context.AddGlobalVariable(ubVariable);
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context.UniformBuffersArray = ubVariable;
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}
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else
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{
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var ubPointerType = context.TypePointer(StorageClass.Uniform, ubStructType);
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foreach (var descriptor in descriptors)
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{
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var ubVariable = context.Variable(ubPointerType, StorageClass.Uniform);
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context.Name(ubVariable, $"{GetStagePrefix(context.Config.Stage)}_c{descriptor.Slot}");
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context.Decorate(ubVariable, Decoration.DescriptorSet, (LiteralInteger)0);
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context.Decorate(ubVariable, Decoration.Binding, (LiteralInteger)descriptor.Binding);
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context.AddGlobalVariable(ubVariable);
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context.UniformBuffers.Add(descriptor.Slot, ubVariable);
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}
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context.ConstantBuffers.Add(buffer.Binding, ubVariable);
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}
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}
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@ -394,25 +372,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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{
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foreach (var ioDefinition in info.IoDefinitions)
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{
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var ioVariable = ioDefinition.IoVariable;
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// Those are actually from constant buffer, rather than being actual inputs or outputs,
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// so we must ignore them here as they are declared as part of the support buffer.
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// TODO: Delete this after we represent this properly on the IR (as a constant buffer rather than "input").
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if (ioVariable == IoVariable.FragmentOutputIsBgra ||
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ioVariable == IoVariable.SupportBlockRenderScale ||
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ioVariable == IoVariable.SupportBlockViewInverse)
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{
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continue;
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}
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bool isOutput = ioDefinition.StorageKind.IsOutput();
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bool isPerPatch = ioDefinition.StorageKind.IsPerPatch();
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PixelImap iq = PixelImap.Unused;
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if (context.Config.Stage == ShaderStage.Fragment)
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{
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var ioVariable = ioDefinition.IoVariable;
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if (ioVariable == IoVariable.UserDefined)
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{
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iq = context.Config.ImapTypes[ioDefinition.Location].GetFirstUsedType();
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@ -429,6 +393,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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}
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}
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bool isOutput = ioDefinition.StorageKind.IsOutput();
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bool isPerPatch = ioDefinition.StorageKind.IsPerPatch();
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DeclareInputOrOutput(context, ioDefinition, isOutput, isPerPatch, iq);
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}
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}
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