amadeus: Add missing compressor effect from REV11 (#4010)
* amadeus: Add missing compressor effect from REV11 This was in my reversing notes but seems I completely forgot to implement it Also took the opportunity to simplify the Limiter effect a bit. * Remove some outdated comment * Address gdkchan's comments
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24 changed files with 658 additions and 27 deletions
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@ -44,7 +44,7 @@ namespace Ryujinx.Audio.Renderer.Server
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/// <see cref="Parameter.RendererInfoOutStatus"/> was added to supply the count of update done sent to the DSP.
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/// A new version of the command estimator was added to address timing changes caused by the voice changes.
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/// Additionally, the rendering limit percent was incremented to 80%.
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///
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///
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/// </summary>
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/// <remarks>This was added in system update 6.0.0</remarks>
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public const int Revision5 = 5 << 24;
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@ -93,6 +93,7 @@ namespace Ryujinx.Audio.Renderer.Server
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/// <summary>
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/// REV11:
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/// The "legacy" effects (Delay, Reverb and Reverb 3D) were updated to match the standard channel mapping used by the audio renderer.
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/// A new effect was added: Compressor. This effect is effectively implemented with a DRC.
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/// A new version of the command estimator was added to address timing changes caused by the legacy effects changes.
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/// A voice drop parameter was added in 15.0.0: This allows an application to amplify or attenuate the estimated time of DSP commands.
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/// </summary>
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