amadeus: Add missing compressor effect from REV11 (#4010)
* amadeus: Add missing compressor effect from REV11 This was in my reversing notes but seems I completely forgot to implement it Also took the opportunity to simplify the Limiter effect a bit. * Remove some outdated comment * Address gdkchan's comments
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24 changed files with 658 additions and 27 deletions
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@ -232,5 +232,79 @@ namespace Ryujinx.Audio.Renderer.Server
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}
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}
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}
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public override uint Estimate(CompressorCommand command)
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{
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Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
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if (_sampleCount == 160)
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{
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return 34431;
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case 2:
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return 44253;
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case 4:
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return 63827;
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case 6:
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return 83361;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)630.12f;
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case 2:
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return (uint)638.27f;
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case 4:
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return (uint)705.86f;
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case 6:
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return (uint)782.02f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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if (command.Enabled)
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return 51095;
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case 2:
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return 65693;
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case 4:
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return 95383;
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case 6:
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return 124510;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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else
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{
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switch (command.Parameter.ChannelCount)
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{
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case 1:
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return (uint)840.14f;
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case 2:
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return (uint)826.1f;
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case 4:
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return (uint)901.88f;
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case 6:
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return (uint)965.29f;
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default:
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throw new NotImplementedException($"{command.Parameter.ChannelCount}");
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}
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}
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}
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}
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}
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