[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Address or silence dotnet format IDE1006 warnings * Fix IDE0090 after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Address review feedback
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33 changed files with 198 additions and 197 deletions
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@ -44,11 +44,11 @@ namespace Ryujinx.Graphics.OpenGL
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private CounterQueueEvent _activeConditionalRender;
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private Vector4<int>[] _fpIsBgra = new Vector4<int>[SupportBuffer.FragmentIsBgraCount];
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private Vector4<float>[] _renderScale = new Vector4<float>[73];
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private readonly Vector4<int>[] _fpIsBgra = new Vector4<int>[SupportBuffer.FragmentIsBgraCount];
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private readonly Vector4<float>[] _renderScale = new Vector4<float>[73];
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private int _fragmentScaleCount;
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private (TextureBase, Format)[] _images;
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private readonly (TextureBase, Format)[] _images;
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private TextureBase _unit0Texture;
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private Sampler _unit0Sampler;
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@ -260,7 +260,7 @@ namespace Ryujinx.Graphics.OpenGL
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PostDraw();
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}
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private void DrawQuadsImpl(
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private static void DrawQuadsImpl(
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int vertexCount,
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int instanceCount,
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int firstVertex,
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@ -285,7 +285,7 @@ namespace Ryujinx.Graphics.OpenGL
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quadsCount);
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}
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private void DrawQuadStripImpl(
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private static void DrawQuadStripImpl(
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int vertexCount,
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int instanceCount,
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int firstVertex,
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@ -366,8 +366,12 @@ namespace Ryujinx.Graphics.OpenGL
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switch (_elementsType)
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{
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case DrawElementsType.UnsignedShort: indexElemSize = 2; break;
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case DrawElementsType.UnsignedInt: indexElemSize = 4; break;
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case DrawElementsType.UnsignedShort:
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indexElemSize = 2;
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break;
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case DrawElementsType.UnsignedInt:
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indexElemSize = 4;
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break;
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}
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IntPtr indexBaseOffset = _indexBaseOffset + firstIndex * indexElemSize;
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@ -1471,7 +1475,7 @@ namespace Ryujinx.Graphics.OpenGL
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GL.MemoryBarrier(MemoryBarrierFlags.TextureFetchBarrierBit);
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}
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private void SetBuffers(ReadOnlySpan<BufferAssignment> buffers, bool isStorage)
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private static void SetBuffers(ReadOnlySpan<BufferAssignment> buffers, bool isStorage)
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{
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BufferRangeTarget target = isStorage ? BufferRangeTarget.ShaderStorageBuffer : BufferRangeTarget.UniformBuffer;
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@ -1701,11 +1705,9 @@ namespace Ryujinx.Graphics.OpenGL
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public bool TryHostConditionalRendering(ICounterEvent value, ulong compare, bool isEqual)
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{
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if (value is CounterQueueEvent)
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// Compare an event and a constant value.
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if (value is CounterQueueEvent evt)
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{
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// Compare an event and a constant value.
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CounterQueueEvent evt = (CounterQueueEvent)value;
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// Easy host conditional rendering when the check matches what GL can do:
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// - Event is of type samples passed.
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// - Result is not a combination of multiple queries.
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