Vulkan: Use push descriptors for uniform bindings when possible (#6154)
* Fix Push Descriptors * Use push descriptor templates * Use reserved bindings * Formatting * Disable when using MVK ("my heart will go on" starts playing as thousands of mac users shed a tear in unison) * Introduce limit on push descriptor binding number The bitmask used for updating push descriptors is ulong, so only 64 bindings can be tracked for now. * Address feedback * Fix logic for binding rejection Should only offset limit when reserved bindings are less than the requested one. * Workaround pascal and older nv bug * Add GPU number detection for nvidia * Only do workaround if it's valid to do so.
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11 changed files with 395 additions and 16 deletions
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@ -34,6 +34,7 @@ namespace Ryujinx.Graphics.Vulkan
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public readonly bool SupportsMultiView;
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public readonly bool SupportsNullDescriptors;
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public readonly bool SupportsPushDescriptors;
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public readonly uint MaxPushDescriptors;
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public readonly bool SupportsPrimitiveTopologyListRestart;
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public readonly bool SupportsPrimitiveTopologyPatchListRestart;
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public readonly bool SupportsTransformFeedback;
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@ -71,6 +72,7 @@ namespace Ryujinx.Graphics.Vulkan
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bool supportsMultiView,
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bool supportsNullDescriptors,
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bool supportsPushDescriptors,
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uint maxPushDescriptors,
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bool supportsPrimitiveTopologyListRestart,
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bool supportsPrimitiveTopologyPatchListRestart,
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bool supportsTransformFeedback,
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@ -107,6 +109,7 @@ namespace Ryujinx.Graphics.Vulkan
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SupportsMultiView = supportsMultiView;
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SupportsNullDescriptors = supportsNullDescriptors;
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SupportsPushDescriptors = supportsPushDescriptors;
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MaxPushDescriptors = maxPushDescriptors;
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SupportsPrimitiveTopologyListRestart = supportsPrimitiveTopologyListRestart;
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SupportsPrimitiveTopologyPatchListRestart = supportsPrimitiveTopologyPatchListRestart;
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SupportsTransformFeedback = supportsTransformFeedback;
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