Scale texture resolution before sending to backend (#1646)

* Work

* Propagate scale factor to copy temp. Not really needed, just here for consistency

* PR feedback
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gdkchan 2020-10-29 18:57:34 -03:00 committed by GitHub
parent 780c7530d6
commit 423da5cc91
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7 changed files with 47 additions and 52 deletions

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@ -129,7 +129,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
public TextureView BgraSwap(TextureView from)
{
TextureView to = (TextureView)_renderer.CreateTexture(from.Info, 1f);
TextureView to = (TextureView)_renderer.CreateTexture(from.Info, from.ScaleFactor);
EnsurePbo(from);