GPU: Track buffer migrations and flush source on incomplete copy (#3952)

* Track buffer migrations and flush source on incomplete copy

Makes sure that the modified range list is always from the latest iteration of the buffer, and flushes earlier iterations of a buffer if the data has not been migrated yet.

* Cleanup 1

* Reduce cost for redundant signal checks on Vulkan

* Only inherit the range list if there are pending ranges.

* Fix OpenGL

* Address Feedback

* Whoops
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riperiperi 2022-12-01 15:30:13 +00:00 committed by GitHub
parent 817b89767a
commit 458452279c
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11 changed files with 451 additions and 87 deletions

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@ -338,6 +338,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading
return box.Result;
}
public ulong GetCurrentSync()
{
return _baseRenderer.GetCurrentSync();
}
public HardwareInfo GetHardwareInfo()
{
return _baseRenderer.GetHardwareInfo();