GPU: Track buffer migrations and flush source on incomplete copy (#3952)
* Track buffer migrations and flush source on incomplete copy Makes sure that the modified range list is always from the latest iteration of the buffer, and flushes earlier iterations of a buffer if the data has not been migrated yet. * Cleanup 1 * Reduce cost for redundant signal checks on Vulkan * Only inherit the range list if there are pending ranges. * Fix OpenGL * Address Feedback * Whoops
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@ -238,6 +238,11 @@ namespace Ryujinx.Graphics.OpenGL
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_sync.Wait(id);
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}
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public ulong GetCurrentSync()
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{
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return _sync.GetCurrent();
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}
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public void Screenshot()
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{
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_window.ScreenCaptureRequested = true;
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