Implement Force Early Z Register (#1755)

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riperiperi 2020-12-01 23:13:27 +00:00 committed by GitHub
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commit 461c24092a
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8 changed files with 60 additions and 2 deletions

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@ -0,0 +1,10 @@
using System;
namespace Ryujinx.Graphics.Gpu.Shader.Cache.Definition
{
[Flags]
enum GuestGpuStateFlags : byte
{
EarlyZForce = 1 << 0
}
}