Implement Force Early Z Register (#1755)

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riperiperi 2020-12-01 23:13:27 +00:00 committed by GitHub
parent e383c41b6e
commit 461c24092a
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8 changed files with 60 additions and 2 deletions

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@ -196,5 +196,14 @@ namespace Ryujinx.Graphics.Gpu.Shader
return _context.Methods.TextureManager.GetGraphicsTextureDescriptor(_state, _stageIndex, handle);
}
}
/// <summary>
/// Queries if host state forces early depth testing.
/// </summary>
/// <returns>True if early depth testing is forced</returns>
public bool QueryEarlyZForce()
{
return _state.Get<bool>(MethodOffset.EarlyZForce);
}
}
}