Rewrite the C++ Demangler (#416)
* Rewrite the C++ Demangler This new Demangler provides support to almost every possible mangled symbols and should behaves like GNU c++filt. It works on 98.9% of the sdk's symbols and 99.5% of Puyo Puyo Tetris's symbols. * Fix code style * Fix noexcept enclosed expression parsing issues * fix code style issues
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54 changed files with 5113 additions and 417 deletions
41
Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/IntegerLiteral.cs
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Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/IntegerLiteral.cs
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using System.IO;
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namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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public class IntegerLiteral : BaseNode
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{
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private string LitteralName;
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private string LitteralValue;
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public IntegerLiteral(string LitteralName, string LitteralValue) : base(NodeType.IntegerLiteral)
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{
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this.LitteralValue = LitteralValue;
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this.LitteralName = LitteralName;
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}
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public override void PrintLeft(TextWriter Writer)
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{
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if (LitteralName.Length > 3)
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{
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Writer.Write("(");
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Writer.Write(LitteralName);
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Writer.Write(")");
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}
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if (LitteralValue[0] == 'n')
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{
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Writer.Write("-");
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Writer.Write(LitteralValue.Substring(1));
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}
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else
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{
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Writer.Write(LitteralValue);
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}
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if (LitteralName.Length <= 3)
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{
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Writer.Write(LitteralName);
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}
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}
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}
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}
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