GPU: Add fallback when 16-bit formats are not supported (#4108)
* Add conversion for 16 bit RGBA formats (not supported in Rosetta) * Rebase fix Rebase fix * Forgot to remove this * Fix RGBA16 format conversion * Add RGBA4 -> RGBA8 conversion * Handle host stride alignment * Address Feedback Part 1 * Can't count * Don't zero out rgb when alpha is 0 * Separate RGBA4 and 5-bit component formats Not sure of a better way to name them... * Add A1B5G5R5 conversion * Put this in the right place. * Make format naming consistent for capabilities * Change method names
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8 changed files with 291 additions and 20 deletions
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@ -911,7 +911,40 @@ namespace Ryujinx.Graphics.Gpu.Image
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}
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else if (!_context.Capabilities.SupportsR4G4Format && Format == Format.R4G4Unorm)
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{
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result = PixelConverter.ConvertR4G4ToR4G4B4A4(result);
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result = PixelConverter.ConvertR4G4ToR4G4B4A4(result, width);
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if (!_context.Capabilities.SupportsR4G4B4A4Format)
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{
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result = PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result, width);
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}
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}
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else if (Format == Format.R4G4B4A4Unorm)
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{
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if (!_context.Capabilities.SupportsR4G4B4A4Format)
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{
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result = PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result, width);
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}
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}
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else if (!_context.Capabilities.Supports5BitComponentFormat && Format.Is16BitPacked())
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{
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switch (Format)
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{
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case Format.B5G6R5Unorm:
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case Format.R5G6B5Unorm:
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result = PixelConverter.ConvertR5G6B5ToR8G8B8A8(result, width);
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break;
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case Format.B5G5R5A1Unorm:
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case Format.R5G5B5X1Unorm:
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case Format.R5G5B5A1Unorm:
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result = PixelConverter.ConvertR5G5B5ToR8G8B8A8(result, width, Format == Format.R5G5B5X1Unorm);
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break;
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case Format.A1B5G5R5Unorm:
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result = PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result, width);
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break;
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case Format.R4G4B4A4Unorm:
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result = PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result, width);
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break;
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}
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}
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return result;
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