Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)
* chore : disable unwanted warnings and minor code cleanup * chore : remove more warnings * fix : reorder struct correctly * fix : restore _isKernel and remove useless comment * fix : copy/paste error * fix : restore CallMethod call * fix : whitespace * chore : clean using * feat : remove warnings * fix : simplify warning removal on struct * fix : revert fields deletion and code clean up * fix : re-add RE value * fix : typo
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65 changed files with 127 additions and 28 deletions
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@ -1,5 +1,4 @@
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using Gtk;
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using JsonPrettyPrinterPlus;
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using LibHac.Common;
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using LibHac.Ns;
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using Ryujinx.Audio;
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@ -12,15 +11,11 @@ using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.FileSystem.Content;
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using Ryujinx.HLE.HOS.Services.Hid;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using Utf8Json;
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using Utf8Json.Resolvers;
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using GUI = Gtk.Builder.ObjectAttribute;
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@ -42,14 +37,17 @@ namespace Ryujinx.Ui
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private static bool _updatingGameTable;
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private static bool _gameLoaded;
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private static bool _ending;
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#pragma warning disable CS0169
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private static bool _debuggerOpened;
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#pragma warning restore CS0169
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private static TreeView _treeView;
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#pragma warning disable CS0169
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private static Ryujinx.Debugger.Debugger _debugger;
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#pragma warning restore CS0169
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#pragma warning disable CS0649
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#pragma warning disable IDE0044
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#pragma warning disable CS0169, CS0649, IDE0044
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[GUI] Window _mainWin;
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[GUI] MenuBar _menuBar;
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@ -83,8 +81,7 @@ namespace Ryujinx.Ui
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[GUI] Label _vSyncStatus;
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[GUI] Box _listStatusBox;
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#pragma warning restore CS0649
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#pragma warning restore IDE0044
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#pragma warning restore CS0649, IDE0044, CS0169
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public MainWindow() : this(new Builder("Ryujinx.Ui.MainWindow.glade")) { }
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