Only enable clip distance if written to on shader (#2217)

* Only enable clip distance if written to on shader

* Signal InstanceId use through FeatureFlags

* Shader cache version bump
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gdkchan 2021-04-20 07:33:54 -03:00 committed by GitHub
parent 89791ba68d
commit 4770cfa920
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12 changed files with 79 additions and 23 deletions

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@ -12,7 +12,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public HashSet<int> IAttributes { get; }
public HashSet<int> OAttributes { get; }
public bool UsesInstanceId { get; set; }
public bool UsesCbIndexing { get; set; }
public HelperFunctionsMask HelperFunctionsMask { get; set; }