Rewrite scheduler context switch code (#1786)

* Rewrite scheduler context switch code

* Fix race in UnmapIpcRestorePermission

* Fix thread exit issue that could leave the scheduler in a invalid state

* Change context switch method to not wait on guest thread, remove spin wait, use SignalAndWait to pass control

* Remove multi-core setting (it is always on now)

* Re-enable assert

* Remove multicore from default config and schema

* Fix race in KTimeManager
This commit is contained in:
gdkchan 2020-12-09 19:20:05 -03:00 committed by GitHub
parent 3484265d37
commit 48278905d1
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37 changed files with 1080 additions and 1160 deletions

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@ -24,7 +24,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
{
clientSession = null;
KProcess currentProcess = KernelContext.Scheduler.GetCurrentProcess();
KProcess currentProcess = KernelStatic.GetCurrentProcess();
if (currentProcess.ResourceLimit != null &&
!currentProcess.ResourceLimit.Reserve(LimitableResource.Session, 1))
@ -60,7 +60,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
{
clientSession = null;
KProcess currentProcess = KernelContext.Scheduler.GetCurrentProcess();
KProcess currentProcess = KernelStatic.GetCurrentProcess();
if (currentProcess.ResourceLimit != null &&
!currentProcess.ResourceLimit.Reserve(LimitableResource.Session, 1))