Rewrite scheduler context switch code (#1786)

* Rewrite scheduler context switch code

* Fix race in UnmapIpcRestorePermission

* Fix thread exit issue that could leave the scheduler in a invalid state

* Change context switch method to not wait on guest thread, remove spin wait, use SignalAndWait to pass control

* Remove multi-core setting (it is always on now)

* Re-enable assert

* Remove multicore from default config and schema

* Fix race in KTimeManager
This commit is contained in:
gdkchan 2020-12-09 19:20:05 -03:00 committed by GitHub
parent 3484265d37
commit 48278905d1
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37 changed files with 1080 additions and 1160 deletions

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@ -184,11 +184,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
public void WaitDequeueEvent()
{
Monitor.Exit(Lock);
KernelStatic.YieldUntilCompletion(WaitForLock);
Monitor.Enter(Lock);
WaitForLock();
}
public void SignalIsAllocatingEvent()
@ -198,21 +194,14 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
public void WaitIsAllocatingEvent()
{
Monitor.Exit(Lock);
KernelStatic.YieldUntilCompletion(WaitForLock);
Monitor.Enter(Lock);
WaitForLock();
}
private void WaitForLock()
{
lock (Lock)
if (Active)
{
if (Active)
{
Monitor.Wait(Lock);
}
Monitor.Wait(Lock);
}
}