Implement CSRNG (Cryptographically Secure Random Bytes) (#216)
* Implement CSRNG (Cryptographically Secure Random Bytes) * Compliant with review. * Dispose Rng
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Ryujinx.HLE/OsHle/Services/Spl/IRandomInterface.cs
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Ryujinx.HLE/OsHle/Services/Spl/IRandomInterface.cs
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using Ryujinx.HLE.OsHle.Ipc;
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using System;
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using System.Collections.Generic;
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using System.Security.Cryptography;
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namespace Ryujinx.HLE.OsHle.Services.Spl
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{
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class IRandomInterface : IpcService, IDisposable
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private RNGCryptoServiceProvider Rng;
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public IRandomInterface()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetRandomBytes }
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};
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Rng = new RNGCryptoServiceProvider();
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}
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public long GetRandomBytes(ServiceCtx Context)
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{
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byte[] RandomBytes = new byte[Context.Request.ReceiveBuff[0].Size];
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Rng.GetBytes(RandomBytes);
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Context.Memory.WriteBytes(Context.Request.ReceiveBuff[0].Position, RandomBytes);
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return 0;
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool Disposing)
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{
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if (Disposing)
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{
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Rng.Dispose();
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}
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}
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}
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}
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