Implement Depth Clamping (#1120)

* Implement Depth Clamping and add misc enums

* Fix formatting
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mageven 2020-04-17 06:46:49 +05:30 committed by GitHub
parent 0a7c6caedf
commit 4960ab85f8
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6 changed files with 60 additions and 3 deletions

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@ -29,6 +29,7 @@ namespace Ryujinx.Graphics.GAL
void SetBlendColor(ColorF color);
void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp);
void SetDepthClamp(bool clampNear, bool clampFar);
void SetDepthMode(DepthMode mode);
void SetDepthTest(DepthTestDescriptor depthTest);