Pass all inputs when geometry shader passthrough is enabled (#2362)

* Pass all inputs when geometry shader passthrough is enabled

* Shader cache version bump
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gdkchan 2021-06-23 18:04:59 -03:00 committed by GitHub
parent eb23933331
commit 49edf14a3e
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2 changed files with 48 additions and 29 deletions

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@ -36,7 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
private const ulong ShaderCodeGenVersion = 2367;
private const ulong ShaderCodeGenVersion = 2362;
// Progress reporting helpers
private volatile int _shaderCount;