Implement CAL and RET shader instructions (#1618)
* Add support for CAL and RET shader instructions * Remove unused stuff * Fix a bug that could cause the wrong values to be passed to a function * Avoid repopulating function id dictionary every time * PR feedback * Fix vertex shader A/B merge
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33 changed files with 1337 additions and 401 deletions
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@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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int handle,
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int arraySize,
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int index,
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params IAstNode[] sources) : base(inst, index, sources)
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params IAstNode[] sources) : base(inst, index, sources, sources.Length)
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{
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Type = type;
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Format = format;
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