Refactoring result codes (#731)

* refactoring result codes

- Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one.
- Add sub-enum by services when it's needed.
- Remove some empty line.
- Recast all service calls to ResultCode.
- Remove some unneeded static declaration.
- Delete unused `NvHelper` class.

* NvResult is back

* Fix
This commit is contained in:
Ac_K 2019-07-14 21:04:38 +02:00 committed by gdkchan
parent 4926f6523d
commit 4ad3936afd
147 changed files with 1413 additions and 1477 deletions

View file

@ -103,7 +103,7 @@ namespace Ryujinx.HLE.HOS.Services
if (ServiceConfiguration.IgnoreMissingServices || serviceExists)
{
long result = 0;
ResultCode result = ResultCode.Success;
context.ResponseData.BaseStream.Seek(_isDomain ? 0x20 : 0x10, SeekOrigin.Begin);
@ -118,7 +118,7 @@ namespace Ryujinx.HLE.HOS.Services
Profile.Begin(profile);
result = (long)processRequest.Invoke(service, new object[] { context });
result = (ResultCode)processRequest.Invoke(service, new object[] { context });
Profile.End(profile);
}
@ -148,7 +148,7 @@ namespace Ryujinx.HLE.HOS.Services
context.ResponseData.BaseStream.Seek(_isDomain ? 0x10 : 0, SeekOrigin.Begin);
context.ResponseData.Write(IpcMagic.Sfco);
context.ResponseData.Write(result);
context.ResponseData.Write((long)result);
}
else
{