Refactoring result codes (#731)
* refactoring result codes - Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one. - Add sub-enum by services when it's needed. - Remove some empty line. - Recast all service calls to ResultCode. - Remove some unneeded static declaration. - Delete unused `NvHelper` class. * NvResult is back * Fix
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147 changed files with 1413 additions and 1477 deletions
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@ -9,18 +9,18 @@ namespace Ryujinx.HLE.HOS.Services.Ns
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[Command(2)]
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// CountAddOnContent(u64, pid) -> u32
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public static long CountAddOnContent(ServiceCtx context)
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public static ResultCode CountAddOnContent(ServiceCtx context)
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{
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context.ResponseData.Write(0);
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Logger.PrintStub(LogClass.ServiceNs);
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return 0;
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return ResultCode.Success;
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}
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[Command(3)]
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// ListAddOnContent(u32, u32, u64, pid) -> (u32, buffer<u32, 6>)
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public static long ListAddOnContent(ServiceCtx context)
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public static ResultCode ListAddOnContent(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceNs);
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@ -28,7 +28,7 @@ namespace Ryujinx.HLE.HOS.Services.Ns
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// It's unknown what it contains.
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context.ResponseData.Write(0);
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return 0;
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return ResultCode.Success;
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}
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}
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}
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